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INTEGRA Builders System - Door Collision block

INTEGRA Builders System - Door Collision block
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►INTEGRA is the latest version of builders products from Scobas doors and windows. Check them all out◄

►THE COLLISION BLOCK.

Open any INTEGRA door with this 1 prim simply by walking through the collision block. As supplied, the collision block is 50% transparent, so you can see it when you rez it. Once you have set it up for the INTEGRA door you wish to control, you would normally set it 100% transparent and position it just outside your door. Then, when an avatar approaches and walks through the invisible, phantom block, the door will open automatically. What better welcome could there be?

Please note, this device is a collison block and does not include any doors. It is however compatible with all of Scobas INTEGRA doors.

►INTEGRA

All INTEGRA products can work either standalone or in conjunction with the INTEGRA central server. All INTEGRA devices also work seamlessly with the range of device controllers.

If you are using INTEGRA products with a central server, each system works on a user defined channel number. There is no limit to the number of systems that you can have on a sim, also there is no restriction on the proximity of each system.

All devices have access controls stored in the configuration notecard - Public/Group or Named access, Admin list, user list and banned list. This is stored locally on each device if running standalone. If the central server is used, this information is stored centrally on the server and is transmitted to each device in the system, overriding the locally stored data. This means any changes only need to be carried out once, centrally . Each device in the system is then automatically updated.

All INTEGRA devices have an "Admin" menu, displayed by avatars on the Admin list clicking the device for 5 seconds. This enables extra actions to be carried out, eg. locking, unlocking, texturing and tinting.

When using the central server, devices can be operated locally or remotely with the central server, for instance, you could lock every door in your build with a few clicks on the server.

►Options in the configuration notecard

Device name and Device channel of the door you wish to control.

►Full website support is available at www.scobas.com

N.B INTEGRA devices are full perm, but the scrips are no modify

See item in Second Life
  • Full perm central builders system from Scripter Coba
  • INTEGRA devices work standalone or with the central server
  • Devices operated locally or remotely using the central server, pickable locks
  • Locking and unlocking, define sounds, public or group access, texturing, tinting
  • Full range of compatible devices will solve all your building device problems
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Every home owner and builder must have this system!
full star full star full star full star full star Posted May 12, 2015 by aeonseven

*First, every home owner, home builder should have doors in their home that will auto open!!! There's nothing but pleasant convenience of not having to get out of mouse look, walking from room to room as the doors swing open for you automatically. I now can't help but run around in my home from room to room with this system used on every one of my unlinked mesh doors.

This creators Collision block is easy to configure via notecard, and is great to be able to adjust the size of the collision blocks for tricky, tight spots where another door may be nearby. I am using this Collision block with their "INTEGRA Builders System - Swing doors" and love how you can use your own door sounds, control the speed of opening and flip the angle to have it hinge from left or right side of the mesh door you choose to drop these scripts in. This will work with double doors too, just set the same channel number for both doors within the Collision block and "INTEGRA Builder's system notecard, and Voilà, your double doors will open at the same time as your avatar walks through the collision block.

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