Immersion: Bento Hand Animator 2
NOT A FULL AO! NOT A FULL AO! NOT A FULL AO!
4 NEW ANIMATIONS!
You have bento rigged hands and LOVE your current AO... shopping for a whole new one while fun can be expensive and tough to do and still retain your own individuality sometimes.
SO! I offer a solution, a simple little hud attachment that plays only hand animations. It works with the AO you are already wearing and animates the hands at random intervals so that you can continue to enjoy your current AO and still dabble in the fun and flexibility of bento rigged hands!
Here are some six second gifs of the animations included in this product since demos for animations are terribly difficult to do over the market place.
https://gyazo.com/d5380746a4b5be7c2aa4f9ec754ef8c8
https://gyazo.com/77d2ce301f3bc934cdee8592d538c12c
https://gyazo.com/df14af80c9714a44833ec1cbb89ff497
https://gyazo.com/6a65ae5ffa447acc30a2048d4e5854a3
To specify this is NOT a full AO it animates ONLY the hands and ONLY if they are rigged for bento animations. THESE WILL NOT WORK WITH STATIC HANDS!
Don't forget to check our in world location! just getting started but fun things are on the horizon!
OH! and an important note that i'm adding here after speaking with a customer-
The hand animations have been tested and successfully work with the following bento hands
Maitreya
Vista
Slink
Kemono
Belleza
Yabusaka Petite (version 3)
Caboodle Hand Paws (bento rigged)
Nardcotix David
if you have different hands than these and have used the product feel free to drop me a line and i'll add those hands to the list also!
See item in Second Life- Bento enabled hand animations
- Easy to use
- No need to replace your original AO!
- Low script count
Works well with Solarian SKNK Bento hands
I use the BG Solarian with SKNK's Bento Hands add on and it works great. I have both huds from Qilu and this solves the stack heap collision problems I was getting with the old one. I recommend this one!
just OK... priced appropriately
I think the default hand pose (the one the hands are in before they do their lil animation) is very unnatural. When people's hands are idle and relaxed inrl their fingers are much more curved in towards the palm. These are more straight like you're getting a manicure.
If the default "relaxed" position of the figures was more life-like, and the animations were like a flex out and back in i think it would look more life like
L$ 99
Unpacking Required
This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.
- Copy
- Modify
- Transfer
- User Licensed