Animated mesh fish
Realistic scripted behaviors, pause etc.
Move inworld using the sl editor and record positions via the menu to create a path, your fish will swim from waypoint to waypoint when you select start
1 Prim - Copy/Mod
CREATING A PATH
drag the animal from inventory
Right Click -> Edit
Right Click -> Touch (the menu opens)
The Menu:
Record Records the current position
Clear Clears all saved positions
Clear Action Clears the current "action"
Start Start following the path
Speed + Increase speed
Speed - Decrease speed
Pause Pause at this way point (you can click repeatedly to add time)
Move the animal to the place your path will begin
set the speed if desired
set a behavior if desired (Pause, Feed Down, Feed Up etc.) Behaviors vary from animal to animal
press Record
Move the animal to the next location
set the speed if desired
set a behavior if desired (Pause, Feed Down, Feed Up) Behaviors vary from animal to animal
press Record
continue moving and recording, ending near the point you began
Press START to start the animal swimming
Hundreds of animated mesh marine animals available
Combine them with our other reef fishes, crabs, sponges, anemones, corals, sea fans, fish schools etc. to build your underwater scenes
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See item in Second Life View Video »- Animated mesh fish
- Realistic scripted behaviors, pause etc.
- Move inworld using the editor and record positions to create a path
- 1 LI - Copy/Mod