[JRF] Build - Odyssey Class Bridge - [S3] Version 1.0.0
Created by Commission.
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Purchase from the in world store for a 5% discount!
If you buy this and like it, please rate up! Good ratings do wonders for boosting visibility of products in the marketplace. And if you don't like it, rate down and let me know why, so that I can address it! I can't improve without feedback.
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This Mod/Copy RP Odyssey Class inspired Ship bridge comes fully functional out of the box, meshed and textured using advanced lighting model materials. For best experience, use high graphic settings! This build is powered by the [S3] Package, reworked from the ground up since it's early release on previous [JRF] Products. It's features include but are not limited to:
-A vast database of Star Trek and Roleplay themed navigation destinations.
-Unparalleled viewscreen effects, for various methods of flight, anomalies, nebula, debris clouds, asteroid fields, stars and more.
-Combat effects and a combat encounters system allowing for simulation of ship to ship combat.
-Damage simulation effects and overlays.
-RP style Comms simulation.
-Power effects for bridge and systems.
-Computer functionality effects.
-Life support and tampering effects.
-Passive, Active and probe scans, allowing RP style feeding of data to players.
-Deflector effects for shields, and a number of exotic use effects/
-Controllable doors, forcefields, localized alerts and dynamic forcefield creation.
-Engineering actions that affect various ship systems and provide on screen effects.
-In depth Admin controls that allow DMs or allowed users to control the back end and meta effects of all of the above.
Included with your purchase is The bridge, two skyboxes for half region and quarter region setups, a cheat sheet of various Admin relevant IDs and object names, and a user guide. I strongly advise at least skim reading the user guide before seeking customer support, as it details setup in various levels of detail, and numerous details about the system and how to use it effectively. However, for new users, set up is as simple as rezzing the build, and you're done so long as you do not wish to customize it. For those who do, there are config files with ample comments within explaining what each setting does, and advised defaults inside the server, the bridge, and effect relay objects.
Please note that due to various rezzed effects such as navigation locations and damage overlays, while the build is 243LI by default, this number can fluctuate.
Please note that all Images were captured using the Phototools - No Light Environment setting; this build is designed to be used in dark environments.
If you have any requests, complaints, bug reports or feedback please do send me a notecard detailing it! Reviews are highly appreciated.
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Powered by [S3] - [Ship Simulation System]
Featuring numerous features designed to enhance and provide Roleplay rather than forcing limitations and boundaries, the [S3] script package operates using a Server/Client/Child structure, each [S3] powered build having a server rack that controls the system, with Client consoles that allows users to access and interact with these, and in turn providing effects feedback to the build running off of it. From combat on the viewscreen, to ambient glow of a blue nebula shining in through the window, to the hiss of life support malfunctioning as the crew scan an anomaly, [S3] has just about everything to provide the perfect Sci-Fi Roleplay experience.
See item in Second Life