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KTC Prim parameters copier Version 1.10

KTC Prim parameters copier
Details
Features
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KTC Prim parameters copier is an utility that allows to copy parameters of any object (Linked or not) to another without distance limitation on a same region.

The kit contains 3 items: 1 script to place in the source primitive, 1 script to place in the target primitive and a HUD to select parameters. The HUD can also save up to 8 parameter presets.

Supported parameters:

[Name] Primitive name
[Description] Primitive description
[Type] Primitive shape
[Slice] Slice
[Physics Shape Type] Physics shape type
[Material] Material
[Physics] Physics primitive
[Temp on Rez] Temporary primitive
[Phantom] Phantom primitive
[Position] Region absolute position
[Local Position] Root relative position
[Rotation] Absolute region position (Rotation)
[Local Rotation] Root relative rotation
[Size] Primitive size
[Texture] Texture
[Text] Floating text
[Color] Primitive color
[Bump Shiny] Shiny
[Full Bright] Full bright
[Flexible] Flexibility
[Texture Mapping] Texture mapping mode
[Point Light] Light emitting
[Glow] Glow
[Omega] Animation by rotation
[Normal Map Texture] Normal texture
[Specular] Specular texture
[Alpha Mode] Transparency mode
[Link Target] Target link (Allow to copy parameters to a specific link in linked object)
[Allow Unsit] Allow unsit
[Scripted Sit Only] Scripted sit only
[Sit Target] Sit target
[Damage] Damage type
[Health] Health value
[Click Action] Default click type
[Reflection probe] Reflection probe
[Render Material] Render Material
[Prim Sit Flags] Sit Target Flags
[glFT Color] Color texture for PBR Material
[glFT Normal] Normal texture for PBR Material
[glFT Metallic] Metallic/Roughness texture for PBR Material
[glFT Emissive] Emissive texture for PBR Material
[Projector]* Light projector

*Implemented, but not functional at this time (Parameters can be wrote but not read)

It is possible for some parameters to specify a face number. Textures can be copied if you have the full permissions of the source object.

Features
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- Can be used for all primitive types
- Copy one object to several other
- Ability to copy a specific link from a linked object
- Distance between primitives limited to the region (Full sim)
- Check existing scripts in source and target(s) before copy
- Parameters selection by HUD
- Ability to save up to 8 parameter presets
- Ability to set a face number for parameters with this attribut (All sides by default)
- Ability to select or deselect all parameters
- Ability to remove source and/or target scripts from the HUD
- Intuitive use
- Data stored in a non-volatile memory (Protected against script reset)
- Optimized programming and low sim resources usage
- HUD interface and messages in English
- User manual in English and French
- Free and unlimited updates

Properties
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HUD
- 7 prims (Mesh)
- Copy
- Modify (Except script)
- No transfer
- 1 script

Source/Target scripts
- Copy
- No modify
- No transfer

See item in Second Life