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Konoha - Edo Freshwater DEMO

Konoha - Edo Freshwater DEMO
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You MUST enable Advanced Lighting Model through your graphics preference to get the best out of this set of water.

Water is NOT "ANIMATED". The script uses sliding animation along with a normal map to get a wave like effect similar to Linden waters.

In this pack - there are 42 pieces of unique mesh pieces and one HUD. This water system is HUD controlled and you must wear the HUD (in a script enabled land) to change the various options provided in this pack.

Land Impact - 1-2 Li per piece (without modification)

The mesh pieces are completely modifiable. You can scale them, to resize them according to your requirements, through the edit menu as you would for any prim build.

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Note : The scripts are not modifiable. |
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Once the water pieces are rezzed, wear the HUD and you will find a few convenient options

[Texture ] Menu :
The water caustics and volumetrics of this water system is based on the base texture. There are 6 options.

Reflection : Allows you to switch between two pre-set reflection value. You can change the reflections of the mesh manually through the edit menu as well.

Transparency : 4 options of mesh transparency. Directly affects the mesh instead of simply the textures.

Speed : 4 choices have been pre-set to simulate wind speed.

Tint : 12 pre-set tints have been provided. However, you have the liberty to manually change the tint of the water meshes through the edit menu as well.

Remove Script : This button removes the scripts from all the water meshes present in the region.

Derezz : Deletes all water-system meshes in the region.

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Please visit the in-world store and have a look at the water before buying. IM Gihn resident for a demonstration.
SLurl : http://maps.secondlife.com/secondlife/Whitlock/127/164/2603
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The permissions for the MESH are: COPY, MOD, NO TRANS.
For the SCRIPT however, the permissions are : COPY only.

SCRIPTING COURTESY : Imaze Rhiano

If you find any error, have any feedback or complaints, please feel free to contact Gihn Resident, anytime !

  • Volumetric water - reflective water.
  • Requires advanced lighting model to work properly.
  • Hud driven.Able to toggle between 6 textures, 4 levels of transparency.
  • HUD has preset tints.
  • Mesh is modifiable and low Li. Script is not modifiable.