֍ .imegica. Layne mobileHome
• Mobile Home: 63 land impact.
• 15 External Wood Wall color choices.
• 5 Wood textures choices for windows, doors, fences & borders.
• PBR materials applied on glass & metals.
• Snow Roof included built in inner rezz.
• Snow Roof: 17 land impact.
• 100% original mesh | Materials & PBR enabled.
• 512 sqm or more.
• Modify, copy, no transfer. [no mod in the DEMO version].
• Size: 18.5 meters wide x 12.4 meters depth x 6.9 meters high or 230 sqm.
• TRY THE DEMO ON YOUR LAND
֍ How to change the External Wall colors & other features:
• Clicking at the switch beside the door it will open a option menu.
• You will have 4 themes to choose clicking on the buttons.
• outWall:
Choose between 15 External Wood Wall colors.
• outWood:
Choose between 5 Wood textures for fence, column & borders.
• shadow:
Choose between 4 intensities or hide the ground shadow.
• windows:
Choose between 5 Wood textures for windows & doors.
• You can too set the access menu as all, group or owner.
֍ About SNOW ROOF Rezz:
• Just click at the rounded window on the back wall will open the Snow Roof rezz menu.
• Rez: Will place the Snow over the roof aligned and positioned. If you move the "Home", the Snow Roof will follow it until you find the best place to keep your building there.
• DeRez: Will remove the Snow Roof from your "Home".
• Store: Position and rotation data will been stored in the object descriptions.
• Access Contr: This option you will set who can use your rezz menu, everyone, land group or owner. For default the rezz is set only for the owner.
• Finish: This option will kill the scripts inside the Snow Roof. Do it only after find the preferred place for your building. This action cannot be undone.
• Rez Options: This button should be ignored for this building in specific.
• Cloak: This button should be ignored for this building in specific.
• Terraform: This button should be ignored for this building in specific.
֍ You can tint any home part that is white, as inner walls, ceilings, windows & borders.Just open the edit window.
On the top menu. select Build/Select Build Tool/Edit Tool or [Ctrl+3]. The editor window will open. Check the option [Select Face] and left click on the texture tab. Now it's just click on any surface and change the color.
֍ About the doors options menu:
• To open the menu, just hold the left mouse button at the door, slide out, and release it.
• [Access] Just check or uncheck who can use the door, only owner, group or everyone.
• [Opening] Set if the door will open manually or automatically.
• [Closing] Set if the door will keep opened in manual, will close automatically or close after a specific time.
• [Synchro] If necessary, you can change the channel number to avoid any conflict caused for other doors near less than 20 meters. This feature is for when 2 or more doors that open on the same time with a one click affect other doors.
• [Finish] Is necessary to save your changes or just close the menu.
֍ Why you shouldn't unlink a mesh building:
After a building is linked, the parts are set individually. To define what part the avatar can walk over and others to avoid cross walls. When you unlink it, all parts lose they properties and you will have many issues to use the building correctly.
֍ Policy:
• BEFORE BUYING, TRY THE DEMO. ..::NO REFUNDS::..
֍ Any doubt or question, contact Jacob Brenner.