UPDATED: Optimized scripts further and fixed an issue where some sachels did not rez in the direction desired (as indicated on the particular sachel version). This update has not been employed onto the DEMO version.
Please grab redelivery from your Purchase History to get the update.
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*Now includes the new Raft Deployment + Swimmer HUD*
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A note about rezzing: This product requires the ability to rez objects. In the Blake Sea, where many who use this would spend a lot of time, there is a large REZ Zone in the Northeast corner of each and every sim in the entire Blake Sea area.
I recommend a Rez/Ban detector for all pilots of water and aircraft. This is my personal favorite and I recommend it wholeheartedly::
https://marketplace.secondlife.com/p/Sparx-Land-HUD/12128802
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Life Raft Mod Kit For All Boats and Aircraft - this means it works when attached to any and ALL airplanes, helicopters, boats, cars, bicycles, skateboards and then some. Or you can use it all by its lonesome little self, in which case HUDs are included because that bag can get heavy after a while (and so you can still use it with no-modify vehicles).
This is a complete Life Raft Deployment Kit. It works on its own, or you can attach it to your aircraft or boat. Once the raft is sitting pretty on the surface of the water it doesn't just sit there looking dumb, either. There's a nice, smooth floating motion to it whether someone is sitting on it or not.
Features:
Two versions of Life Raft: Inflatable Dinghy for smaller air or watercraft that seats two and the large SAR-Ready 'tent-style' Life Raft that can seat seven, more suitable for larger air and watercraft. The SAR raft also has a beacon atop that blinks S.O.S. for about five minutes, too.
Rafts come with Avatar sensors and they will delete themselves if they do not sense an avatar within 20 meters in a five-minute period - so no lost or stray rafts polluting the sim prim resources bucket.
When deployed, a raft "Satchel" will fall to the ground, once it hits the ground it will crack open and inflate the raft. This satchel is smart enough to know when it has landed on a prim, sim ground, or into the LL water: On a prim it will just sit there and maybe roll around, though it's physical so you can push it about and perhaps nudge it over the edge to fall to the ground or water? On sim land it will inflate a raft, but that's kind of useless, isn't it? And on water it will find the surface instantly and inflate itself there.
Multiple versions of the Raft Bag are included to ensure it will work from *any* aircraft or watercraft, no matter how you place it when attaching it to your vehicle. And if none of those work well enough or your vehicle is no-modify then no worries! Included are HUD versions!
Furthermore - is your ship (air or water) part of a role-play community? Can multiple people drive, sail, or fly it? When this kit is attached to that vehicle anyone authorized to crew it can also deploy the raft (meaning: group members only).
Images don't do this system justice; GRAB A DEMO and see for yourself.
TESTED as an attachment MOD to:
Shergood Aviation
S-64
H-92
S-92
UH-4 Commuter
S&W
Bell 429
KA-29
NH-90
NH-90c
Wilder Goose
Dani D-139 (using the HUD and Physical versions)
Ytius
Blimp
Marlln Catamaran
BANDIT 60
BANDIT IF
BANDIT Pea/Sweetpea
Loonetta (using the HUD and Physical versions)
Markus Hirszberg Motorboats (Best in SL in my own opnion)
Skyline
Sea Rider Sport
*** Okay now it's too many to list; need I say any more?***
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Updated to 1.1d - thank you to the user who reported that the directional feature was not always working as expected. Fixed.
Updated to 1.1c - thank you to those of you who have found those elusive bugs - all fixed now and re-deliveries sent!
UPDATED to 1.1a:
Added the new Raft Deployment + Swimmer HUD
UPDATED to 1.1:
Three variations are now included:
"Public"
"Private"
"Club"
PUBLIC:
This is the original version. Updated to now turn off once a raft is deployed (disarmed). The system must be armed (clicked upon) again before another raft can be deployed. This variation is open to anyone (anyone can use it if you share with them "how") and is intended for convenience with regard to ad-hoc role-play.
PRIVATE:
Simply-put: Owner-only. This version will listen and work for the owner of the system only, no matter what you try to do. Full stop.
CLUB:
This is the primary and biggest update intended for organized role-play groups (or otherwise). It works simply: Anyone wearing the same active group tag as the kit (or vehicle) is set to will become "authorized" to operate it (Click on the system). This needs only be done one time only (unless the system is reset). Once they become an authorized operator they can then change active group tags to any other tag or none at all - the system will remember them as an authorized operator.
- Two versions: Small Craft and Large (SAR) Craft
- Multiple versions to ensure 100% functionality
- All bits and pieces are copy/modify
- Tested with dozens of vehicles as an attachment mod
- Can be used as a stand-alone system
AWESOME MUST HAVE device !!!
Now THIS is an awesome device, a MUST HAVE for all SAR groiups in SL. Easy to install and to use, versatile, adaptable on all vehicle or usable as a hud (For no mod vehicle)...
This is really a great item..
Congrats Qa, you're "THE MAN" on that one ......
I love it!
Easy to install on your boat or plane! Easy to use with a HUD! Look very realistic, good Textures!
Bags are Mod! And the best of all is the great support service. Always nice to meet you Qa, thanks!
I think it is worth the money! I have fun with it.