G General

Lucky Chair Script

Lucky Chair Script
Detalles
Funciones
Contenidos
Reseñas

The store in SL is here.!
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Function
It is a script engine for lucky chairs.

A judgment will be performed if an avator sits on the chair into which this script was put.
Coincidence of the character specified by a lucky chair and the initial of an avator name will pass a present to an avator for a present.
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Setup
The following files are stored in the contents of a chair to use as a lucky chair.
- **Lucky Chair v1.0 script
- **Config Lucky Chair
- Congratulations!

Please put a texture file to use into contents to change the picture at the time of success in an election.

Please put an object (can copy, can trans) to make a present into one piece or plurality, and contents.
It is detected automatically and used as a present.
When more than one are put in, it is chosen at random.

Please setup with **Config Lucky Chair" NoteCard

> character_list
A character to make into a lucky character is specified.
The character described here is chosen as a lucky character at random.

> change_timer_minuits
The cycle of a lucky character end change is specified per minuts.
> congraturations_texture
The texture displayed at the time of success in an election is specified.
Please describe the file name of the texture put into contents together with the script, or UUID.
When a file name describes, please put in the texture file of the specified name to contents together with a script.

> congraturations_texture_size
The size of the texture displayed at the time of success in an election is specified.

> congraturations_sound
The sound which sounds at the time of success in an election is specified.
Please describe the file name of the sound put into contents together with the script, or UUID.
When a file name describes, please put in the sound file of the specified name to contents together with a script.

>notify_enable
It can be specified whether it notifies, when a lucky character changes.
0:A notice is not performed.
1:When a lucky character changes, it is notified by Say.

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