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[MCS] LANDMINE (APVS-II) ver. 2.0

[MCS] LANDMINE (APVS-II) ver. 2.0
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==============INFORMATION==============

[MCS] LANDMINE (APVS-II) ver. 2.0

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FEATURES:
# Prim count = 5 prims
# Trigger time = 1 second
# Sensor radius = 8 meters
# Impact range = 6 meters
# Push = Yes
# Damage = 70
# Efficacy = avatar or vehicle with speeds up to 7 meters/seconds
# Anti Personnel, Anti Vehicle, Anti Sabotage
# No distinction between friend and foe
# Excellent visuals even on "push & damage" disabled land
# PERMISSIONS - ONLY COPY
# No Mumbo-Jumbo Operations
# Realistic Design, Displays & Sound Effects - Inspired By Real Life
# Free Lifetime Updates

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HOW TO USE:
# Rezz on the ground from the inventory
# Move at least 6 meters away
# Remove any scripted and/or physical object from within the 5 meters radius
# Zoom in and click "START" and it's armed
# Never enter the range

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Updated version 2.0:
# Changed hardware
# Reduced prims from 8 to 5
# Added to MCS

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PURPOSE:
To provide a platform -
# For entry & mid level players
# Who want to have a small or mid scale combat roleplay on their lands (strictly under the guidelines of Linden Lab's TOS)
# To experience high quality & realistic systems at affordable costs
# To avoid buying the entire system-environment
# To avoid getting into the mumbo-jumbo of settings, configurations, training, groupings etc.

PLEASE READ "WHAT IS MCS"

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Please check the DEMO video available at our YouTube channel

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Feedback/Reviews are always welcome

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CONTACT:
Send an IM In-World

Regards,
MOONSHINE CORP.

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