SAC MP5K Stocked Sub-Machinegun - version 1.12
MP5 introduction movie "SAC MP5K Stocked in SecondLife"
https://www.youtube.com/watch?v=49Ml04tuEx0
<SAC Update Information Blog>
http://ssocarmamentco.wordpress.com/
<Group for Update Info>
secondlife:///app/group/f2748501-901e-8545-b256-a6d118affb36/about
This item is set
copy
no mod
no transfer
We don't offer refunds on this item.
<<Special Information for "VERY" Special People>>
This is a Semi/Auto Sub-Machinegun, you have to "Mouse Button" click to shoot
at "Mouselook Mode", and this product can not dump 30 rounds in 1 sec.
ALSO:
It does NOT shoot:
-Rockets
-Nukes or other Explosives
-Smoke
-Foam
-Push
-GCS Compatible Bullet
(ask zombie Sim owner LLCS bullets can be worked or not)
It does NOT have:
-DUAL GUN MODE(AKIMBO)
-HUD system(someday we will make it, sorry for inconvenient)
-MOD permission, you can only operate through the menu(resize, recolor etc)
-PROP(Display Model)
Not being supported with:
-Person who rejecting update product always
-Person who got refunds by unavoidable reason.
-Claim about Prohibition of use due to rules in specific regions
PLEASE READ THIS BEFORE PURCHASING, THANK YOU.
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** Credits **
Director: Catty Hammerer(SAC, SSOC)
Build & Texture: Eripom Moonwall(SAC, SSOC)
Scripts: TFA Akina(UEPONYA)
Animations: Chibiuzu Noel(Uzunimation)
MP5 Advisor: Kurohige Steamer(SAC, Editor of Military DVD Magazine "GUNNER")
>>> see more info of "GUNNER" at this URL below
http://gunnermagazine.militaryblog.jp/
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** Features **
-Designed for all collision meters.
-MESH Model
-Real size weapon(with RESIZER).
-Low lag scripting.
-Custom sounds.
-Custom Animations(Recoil, Reloading, Stance, Angle, Sidestep and etc)
-Always keeps gun settings.
-Auto Update.
-Fully AO Controled(contains over 120 animations * 2 sizes)
-Dynamic kneeling.
-Dynamic reloading.
-Dynamic Switching Stances
-Selectable Optical Sights(SPECTOR, MicroDot, HoloSight).
-Selectable Color(Receiver, Optics, Stock, Forend, Pistol Grip).
-Complex.: 56,082
<< Compatible With TonkTastic FDT Gloves!! >>
- Main Gun detects and connects your FDT gloves automatically.
(NOTICE: FDT Gloves "On Duty" or "Complete" version is required, "CIvilian" is not supported)
TonkTastic - FDT Gloves(Complete):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-Complete/8794967
TonkTastic - FDT Gloves(On Duty):
https://marketplace.secondlife.com/p/TonkTastic-FDT-Gloves-On-Duty/8794966
this feature will be activated next "draw" command when you attach gloves.
*if your can see multiple gloves hands, set neutral pose(top and center in Pose HUD) once.
DO NOT ASK Tonk Tomcat, IF YOU HAVE ANY PROBLEM ABOUT THIS
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**Tips**
Quick Kneeling:
you wil kneeling when holding PageDown key or C key, and you will stand up when you releasing Key.
Dual Magazine:
more quick reloading when you have reserve mag.
SAC MP5 Mags(LHand) v1.0???:
please attach(or "add") your left hand, just for fun.
Strobing Flash Light:
you can strobing flash light to target by "Flash" command.
Sprinting:
you can sprinting when you off-mouselook mode, keeps 5 secs and 10 secs to re-charging.
(Dynamic Camera mode activate while sprinting)
Transition?:
you can switch stance "realtime" by "swap" command, Forend or Hip.
Dummy Fire??:
in Preview menu, you can see "dummyfire" button, its firing preview for owner(its you),
when you previewing "Aim" stance, effects and anime started, try this for fun!!
(you can take picture of your own gun firing)
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**Update History**
v1.12 - initial release
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**Special Thanks**
and sll SSOC staff and SSOC 4th gunners, enjoy^^
Second Life の商品を表示 ビデオを表示 »- •Detailed Mesh work. (see more images)
- •Low lag scripting
- •Designed for Collision meters
- •RealTime Aiming Stance Control by gesture command
- Auto Update
Compact, Brutal, and Built With Intent.
The SAC MP5K Stocked Sub‑Machinegun is one of those rare pieces of gear that makes you sit back and say, “Yeah… this is why I love virtual combat.” Compact, lethal, and ridiculously fun, it hits the sweet spot between form and function in a way only a handful of weapons manage to pull off.
First off, the handling feels incredibly alive. From the moment it rezzes, it moves with an urgency that makes you treat it like an extension of your avatar’s nervous system. The recoil animation has this snappy punch to it—nothing cartoonish, nothing canned, just tight mechanical action that immediately puts you in the mindset of close-quarters dominance. The fire rate is aggressive enough to make every trigger pull feel meaningful, but controlled well enough to keep you confident in your aim, whether you’re pushing an alley in a roleplay sim or holding a breach point against actual players.
What really sets this particular model apart is how intentional it feels. The reload isn’t just a cooldown timer; it reads like an event. The clip drop, the subtle pause, the mag slam—it all lands with a personality that suggests someone took their time making sure the cadence felt right. It has that “operator-crafted” rhythm, the same kind you see in firearms put together by people who truly appreciate the craft rather than rushing a release.
Visually, it’s stylish without screaming for attention. Its minimal profile and clean detailing let it shine under neon city lights or moody fog without looking out of place. Sound design is crisp and decisive, giving you positional confidence when you’re reacting fast, and it pairs exceptionally well with a tactical or cyberpunk aesthetic kit. It doesn’t just look dangerous—it looks reliable.
