<MTR> Pillow Fight HUD
This hud was created to, hopefully, give you user a realistic fighting experience.
Included in this package:
<MTR> Pillow Fight HUD v2.38
<MTR> Pillow HEAD DISPLAY V2.3
<MTR> Pillow w/AO - wear me
<MTR> Feather Mask - optional
<MTR> Feather Mask2 - optional
<MTR> Pillow Fight starter pack EXTRAS box(unless this is an update)
4 strikes with an AO in the pillow. The AO is copiable, and can be put into your own bat. The motion capture gives the whole system a very realistic feel.
The <MTR> HUD
The system uses a HUD and Head Display. The HUD has 6 buttons. 4 of the buttons are for bat strikes. The other 2 are the menu and an invite button.
MENU button
The menu has settings that you can change. Silent mode for no chat spam, setting group combat, activating weapons, and tweeting to twitter are some of the options in the menu.
INVITE button
The invite button allows you to send anyone around you a free <MTR> HUD. Purchased HUDs are more powerful though.
HEALTH & STAMINA
Your health is affected when you get hit by someone or something. For both HP and SP, you have a floating maximum. If you eat, you raise your max health(HP), if you train or fight, you can raise your max stamina(SP). For both HP and SP, your highest maximum is 200. So eat and train and fight, because if your max health and stamina is low, you will be alot easier to defeat. If you are defeated, you will lose health max, stamina max, and experience, plus, a star will drop to the ground, which if walked over by another person, will give them a stamina boost. Everyday, you will lose 7 HP, and 10 SP, to simulate time and age.
*THE <MTR> Head Display
You want to always attach this first. It displays how many times you have been knocked to the ground, your experience score, and 2 bars that represent your health and stamina. When your HP and SP have raised back to their max, the head display will become invisible. The head display will also trigger blood particle bursts, and hit reaction animation when you get hit.
-Experience-
EXPerience is a running calculation of different things that you do with the system and has no max limit. Experience right now is your score. Future versions of the hud may use experience to enhance certain strengths of punches or possibly hit range. Everyday, you will lose 2 experience points.
*Feather Mask
This is totally optional, but if you wear this mask, it will start out as invisible. As you get hit, more of the prim on the mask will start to appear, making you look as if your face, or other parts of your body, are covered in feathers. Click the mask to reset it, and make the mask invisible again.
*Pillow
There is an AO that controls all your movements inside the Pillow. You can use your own Pillow by copying all the contents of the <MTR> Pillow into your inventory, then drag all of that into your own Pillow.
Food, and Training
Eating and training are an important part to the system. You need to keep your health and stamina up so that you will not be easily defeated in a fight or battle. The only way to raise your health is to eat. We have trees and plants that give free fruit to eat. Plus, if you defeat an animal, you can click the body parts to get the meat as food and eat it. We have training equipment, like Dumbbells to increase your Stamina. Defeating people in battle will increase your stamina also.
*NPCs, AI, Bots, Monsters, animals
We have NPCs, or none player characters. Yes....bots to fight with. We will have all different kinds. Currently, these are all crude sculpty bots, but we have detailed mesh versions ready to go when mesh comes to the main grid. IF, you defeat one of these animals, you can click on their scattered parts to get meat sent to your inventory, from which you can wear and click to eat. Not all non player characters will be able to be eaten. The zombie's parts will actually hurt you. We will also consider making custom NPCs for those role playing sims or combat sims that wish to use our system. You will receive experience points and stamina(SP) from defeating these bots.
The system includes many other parts and things that you can buy. Many other styles of fighting, handheld weapons, and guns are available for any kind of combat you can think of.
Ver el artículo en Second Life Ver vídeo »- HEALTH & STAMINA
- Hit reactions, particles
- Food, and Training
- motion capture in AO
- Feather Mask