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Mars Picture Frame - Princess Ruu Versión 001

Mars Picture Frame - Princess Ruu
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Mars Picture Frame Instructions
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The Mars Picture frame is an RLV enabled scripted & animated picture system.

It is driven by a notecard but which with the supporting script uses 5 of the faces of the 1 prim mesh frame.
There are 7 textures in total (0 & 5 being the frame itself).

When the frame is touched or if someone stands close to the frame for a while the scenario within the notecard is executed.

Picture Settings Notecard
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Parameters in this notecard are separated by "|".

First line tells the script which faces it may use. The first two faces are actually used for display and the others for preloading textures so viewers have a chance to cache them before they are displayed. So essentially the system alternates between the first two.

Then there's a list a textures|repeats|offsets|rotations describing all the textures to be shown. These are stored in a library numbered from zero.

Then you may call on any frame above within the scenaro. Note you may use a frame as often as you like within the scenario.

Format the scenario is:
frame number|seconds delay|@rlv commands or !release|...

eg:
3|10.0|@sendchat=n

Will show frame 3 for 10 seconds having issued the RLV command to suppress chat to the person who clicked or the one who triggered the scenario by being close by.

Ver el artículo en Second Life
  • 1 prim Land Impact Mesh picture frame
  • RLV Enabled
  • Executes a scenario when touched or someone stares at it
  • May transition over any number of pictures
  • Smooth fades & texture caching ability