A highly detailed, fully functioning mesh model of the Israeli Merkava Mk. IVm main battle tank. Operable by a single commander or in cooperation with a gunner with an advanced asymptotic Fire Control System for unparalleled accuracy against any target at any range, regardless of weapon or target motion.
State of the art, 100% original modeling optimized for the Second Life system with advanced scripting, using a scant 636kB of region resources - meaning smooth border crossings and no crushing lag.
Trophy Active Protection System for defeating incoming anti-tank munitions.
HUD controlled vehicle and weapons systems, menu selectable Olive, Charcoal, Urban, NATO, Desert, and Wood Shard camouflage schemes.
We've made a pretty brochure for you at:
http://sl.theomegaconcern.com/Merkava_Brochure.html
- Original mesh model designed for SL
- Low memory use, low script time, no lag
Wonder why nobody writes a review for such a wonderful masterpiece~
A new level of OC's ground vehicle I guess~ more firepower and better maneuverability. And aps is added for more protection~ But I take a star off for a little inconvenience in the HUD : no speed meter in hud while former product has. It makes driver difficult to remain a low speed or complete brake the tank...