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Mint Gadgets & Scripts - Pet Engine Scripts DIY Builder's Pack

Mint Gadgets & Scripts - Pet Engine Scripts DIY Builder's Pack
Mint Gadgets & Scripts - Pet Engine Scripts DIY Builder's Pack
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Thanks for using Mint Gadgets & Scripts!
Original Product
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Pet Engine Essential
Released Dec 30, 2024.
Personal Version
Scripts are no mod. No transfer.
Commercial and full perm versions will be available soon after beta testing. Can't wait? Request more perms.

Info:
Turn any object, prim, or mesh model into a live pet that wanders around, follows avatars, gets thirsty and drinks water, gets hungry, feeds on food, and gets happy!

This pack includes:
* Main pet engine script
* Configuration notecard
* Water source script
* Food source script
* Sleep spot Script
* Water Bowl (Water Source)
* Food Bowl (Food Source
* Bed (Sleep Spot)
* Example Pet
* Detailed User Guide

How does this engine work:
Levels, drinking and feeding:
*Basically, the pet engine makes an object alive with thirst, hunger, health, and happiness levels that increase or decrease by various circumstances.
*Thirst and hunger regularly increase over time.
*Health regularly increases over time (The pet heals itself over time).
*The health level can be affected and decreased in collisions with other objects and when damage events happen. Also, it can be slightly affected by high levels of thirst and hunger.
*The happiness level regularly decreases over time, and regularly increases when the owner of the pet is present nearby (in the same region).
*The pet gets happier when its owner is around.
*Going to drink (getting thirsty) or going to feed (getting hungry) is a completely random behavior by the pet and depends on the thirst and hunger levels. It goes to drink or feed at different thirst or hunger levels each time.
Wandering:
*The pet wanders randomly around its home position when it is commanded to wander. The wandering range and interval parameters are set in the 'Configuration' notecard.
Following:
*The pet can consistently follow the owner or any other avatar selected from the menu. The following offset from the avatar can be adjusted in the 'Configuration' notecard.
Home Position:
*Home position is automatically set at the location the object was rezzed at. Home position can also be set via the owner menu. The pet can also be commanded to go home or go to a sleep spot in different ways.

Sources:
The pet engine currently supports the following sources:
Water Sources: Water bowl (included)
Food Sources: Food bowl (included)
Sleep Spots: Simple Bed (included)
NOTE: The bed is only a location indicator for the sleep spot, and it is not necessarily a bed.
*The pet chooses the nearest available source to be used. Only 1 source of each type.
*Touch water & food sources to get the remaining percentage in them.
*When a water or food source is empty, it requires you to touch the source to refill it.

Other Info:
*There are no pre-animations in the engine.
*You can make animations and add different animation triggers to the pet engine that works separately, such as walking animation.
*The floating text color may change based on the current levels.

Owner Menu Options:
Wander: Command the pet to start wandering around home.
Follow: Command the pet to follow you or any other avatar nearby.
Go Home: Command the pet to go home, in a movement or instantly. Command the pet to go to a sleep spot (if available). Or summon the pet to your location.
Drink: Command the pet to go drink from a water source (if available).
Feed: Command the pet to go feed from a food source (if available).
Stop: Command the pet to stop any movement.
Set Home: Set home position to current location the pet is at.
Source: Get info about available sources.
Options: Change pet options and settings. Include:
Thirst: Show thirst level. When enabled the pet goes to drink when thirsty.
Hunger: Show hunger level. When enabled the pet goes to feed when hungry.
Health: Show health level.
Happiness: Show happiness level.
ShowText: Show or hide floating text.
StayInParcel: When enabled, pet cannot leave the same parcel.
StayInRegion: When enabled, pet cannot leave the region.
Reset: Reset the script.
[ X ]: Close the menu.

NOTE: No pet animations are included.

For further info, questions, or custom scripts send a notecard to Never Mint.

  • Menu controlled pet
  • Wander, follow, go home, drink, feed commands
  • Customizable pet name, options & settings
  • Thirst level, hunger level, health leavel, happiness level
  • Easy to setup - Free updates

L$ 499

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Mint Design & Gadgets
Mint Design & Gadgets
Sold by: Never Mint

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

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  • User Licensed
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