Vintage Poof
Original mesh design, exclusive for [NaT]
Very detailed baked textures
Normal mapped
Specular mapped
What do you get?
1 Poof, scripted to change color (50 colors) with 8 animations
1 Stack of magazines (top magazine scripted to change into 5 different textures)
1 info note card
How does it work?
To change the poof color, click the poof.
To sit, right click and choose Sit
To change the texture on the magazine, click the magazines.
Primcount:
Out of the box:
3 prims
Re-sizing may result in a different Land Impact!
Most of my products have been nomal mapped and specular mapped. To see these products at their very best please turn on the Advanced Lighting Model in your viewer. CRTL+P-->Graphics-->under Shaders. This will not only make my products look great, it will also make SL so much more beautiful!
Having problems seeing mesh and sculpted prims collapse when you zoom out? Set you Objects and Sculpts LOD to 4 (Preferences>Graphics>General Tab).
Wanna have a peak, check how it looks in-world?
Please feel free to visit the garden and store!
*** This object contains mesh. To be able to see it in Second Life you need the latest Second Life Viewer or a third party mesh capable viewer. ***
Ver el artículo en Second Life- original mesh design
- baked textures
- normal maps
- specular maps
- animations