Newton is the defacto standard Referee HUD for SLPW, but it's been a while since a new version has been available! This version features smoother animation transitions, some improved animations, bento hand support, automatic transition down and up for counts, and numerous bugfixes over 116, the last public release.
Full feature list:
- resizable HUD
- easily triggered referee animations
- all animations are included
- bell and mat thump sound effects included
- standing count up to 20
- pinfall counts 1, 2, 2.5, and 3 all automated
- fast 3 and manual count up to 20
- targeting of wrestlers for corner checks, arm raise and corner pull
- wrestlers can also target you
- mini-sell HUD includes a KO sequence so they don't have to most of the time
- KO sequence can optionally integrate commands to put your avatar to sleep, if you know the commands, and play a user-provided sound effect when struck
- support for g-force style /67 animations for anything else you may need
- integrated monitor for /67 and /63 comms, including the negative channels some HUDs use
- support for Prime's ZebraSync feature
- update script for any previous version of Newton
This HUD is ready to go out of the box, but for best show spend a few minutes in the settings notecard setting your referee's name and replacing the default walk AO with something that suits your character.
Free and full transfer - enjoy! See the video for an overview of the features.
View Video »- Interruptable Referee Animations
- Move-Safe Stand, Walk and Run AO
- Mini-Sell HUD
- Compatible with standard /67-style wrestle animations
- UPGRADE SCRIPT FOR EXISTING NEWTON HUDS