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OBSIDIAN BLADE
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1. Introduction
2. Features
3. How to Use
-3.1. Blade Lock
4. Compatibility
5. Credits
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1) INTRODUCTION
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Hello, my name is Victor Reisman. First off, thank you for your interest in my product, It really means something to me when people are interested in my work. But enough about that >.>;; Yes, the Obsidian Blade. I made this blade because I (like others) like anime. And what does nearly all main anime protagonists have? Why a huge sword! :D so, I made this blade. The design is completely original (minus the huge sword concept), and it is very well designed if I do say so myself. I used all my knowledge of building to make this baby...and I can say with out a doubt it is my best build for a sword yet.
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2) FEATURES
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So let’s get to the good stuff, like what this thing can do. Well, I wanted it to be unique, not too realistic, and fun to wield. By double tapping jump, you can perform a sky Jump, and can continue to jump by constantly double tapping (If you’re really good, you'll never touch the ground. It’s also a fun method of travel). You can dash in any 4 main directions by tapping that direction twice. The obsidian blade can block projectiles by holding down either PgDwn or C (this throws up a temporary shield, and you can tell your blocking from the animation). This sword can also do combos, but more on that later. Finally, it has a special move, custom animations, and sound effects, all made by me.
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3) HOW TO USE
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The obsidian blade has two stages, a ready to fight stance, and a fighting stance. When you draw the blade (click on the sheath and make sure you are wearing both the sheath and the blade) you go into the ready to fight stage. In this stage you may sky jump, dash, and block. When you click and hold the left mouse button on the ground or nearly anywhere, you go into the fighting stance. In this stance, you cannot move, but you can attack and block. To get out of the fighting stance, simply release the left mouse button. You can also click on the sword in your hand when it’s drawn, to get a menu on which mode you would like to put the sword in; Regular or RP (the default is Regular).
The controls (in fighting stance):
W , forward : tap to do a single slash
A, left : tap to do a sweep
S, backwards : tap to do a kick
D, right : tap to do a chop
Combos:
When in the fighting stance, you may tap a direction more than once, to pull off a combo. Each direction has three stages of moves leading for a multitude of combos.
Ex: W,S,W -> slash, high kick, skull breaker
A,A,D -> sweep, rising strike, whirlwind
Special:
To do the special, Simple press PgUp or E while in the fighting stance.
Blaze Inferno: Leap high into the air and come crashing down in an fiery explosion, sending pillars of blazing infernos in eight directions.
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3.1) BLADE LOCK
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This is a new feature in all the blades in version 3.0. The blade lock happens when two blades from the 'Blade' series clash with each other at the same time. Both players are then flung into a frenzy of slashes. During this animation, both players must rapidly tap the W/Up Key. Whoever taps this key the fastest is the winner of the Blade Lock. The looser of the lock is then thrown back and stunned for 3 seconds. If both players do not reach the required count, then both players are flung back and stunned. There is a possibility that both players win the lock, in which case, no one is thrown back and stunned. A Blade Lock has a cool down time of 30 seconds before it can happen again.
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4) COMPATIBILITY
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The sword uses SL damage, so most combat systems will be affected. I have also added the RP mode so it will do sensors instead of rezzing a prim, this is mainly for most RP Sims and DCS. I have tested DCS, FFRC, and I have had great success. This sword WILL NOT work with C:SI, you've been warned.
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5) CREDITS
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Anime: for making me like this stuff
Myself: for not being lazy
LSL Wiki: for most of my troubleshooting
Friends: for scripting help when I was stuck
and You: for taking interest