Omni-Rotation Script uses a dialog interface to allow you to set rotation as opposed to editing the script.
When you first put the script in you will need to click the prim the script is in to turn it into edit mode.
The Value button sets the amount that will increase or decrease when you use one of the rotation increase buttons.
When you put the script into a prim it will record its current rotation. if at anytime you find the current options you set are not working you can click the Reset button to stop the rotation and return it to it's original rotation.
The done button turns edit mode off, during this any dialog options selected are void.
------------------------------------------------------------------------------------
Look at the features tab for features about this script.
- If someone selects the object the script is it it will not stop it from rotating
- If put into a child prim only that prim will rotate.
- Only you can edit the script.
- The script can be in multiple prims of the object.