G General

[Operations] - Teleport HUD Version 1.00

[Operations] - Teleport HUD
Details
Features
Contents
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[Operations]
[Teleport HUD]

[Credits]

Build: Ookamiwulf Lemton
Animations, Script and Sound work: BinaryArchitect

Contact BinaryArchitect with any comments or questions.

[Features]

• A fully LLCS combat ready teleport system with destructible teleport pads.
• Color customize your pads colors via the HUD to mark routes for your forces, or just make them look pretty.
• Over 9,000,000 possible color combinations. (Because you obviously need that many).
• A streamlined HUD for easy and efficient use around the battlefield.
• Attached HUD sim map to display the locations of your teleport pads in world.
• RLV/RLVa compatible for auto sit functionality (Needs to be enabled in your client).
• Group authentication enabled.

[Instructions]

• First Time Setup:
1. Attach the HUD and click on it to calibrate it for your screen size.
2. Accept the gesture offer sent to you by the HUD
3. Activate the sent gestures -or- transfer the chat commands from them to gestures you feel more comfortable in using.
4. Place teleport pads freaking everywhere.

• Teleport Pad Use
-Stand on top of the pad to rez a teleport beam, if you have RLV/RLVa enabled it will automatically teleport you while you stand on the pad.

• Group Authentication
-The teleport pads will by default restrict their use to your currently active group.

  • • A fully LLCS combat ready teleport system with destructible teleport pads.
  • • Over 9,000,000 possible color combinations. (Because you obviously need that m
  • • A streamlined HUD for easy and efficient use around the battlefield.
  • • RLV/RLVa compatible for auto sit functionality (Needs to be enabled in your cl
  • • Group authentication enabled.