Fitted mesh Steam punk mix sci-fi mask that doubles as a gas mask. Face shield, filter & Visor can be individually hidden and the whole mask can be customizable with 30x3 textile textures and 11x2 metal textures (with material support) to mix & match as you wish. Almost every surface can be customized through HUD (colour tinting, texture etc.) after your own heart. Optional RLV features which includes an Asphyx iation RP Breath play function with outside operator and open access functionality.
Please try the demo before purchase.
Please note that the picture showing the different stages is of the textile version.
Please note that due to the nature of this Fitted mesh product, even though they are set to mod, you cannot change size, position or rotation of them. You can however change the surfaces. Also note that it was made for a FEMALE shape and body fat has to be low or it will start to deform the mask too much. Some editing of the shape might been needed to make it fit better.
_FEATURES________________________________________________________________
◉ Appearance HUD helps you customize the mask. It includes 30 textile texture (3 version/Colour; Pattern, Stripe, Plain (Total 90)) and 11 metal textures (Plain and worn/scratched)
▬ Also change colour tint, Shininess, Full bright and material strength and glow (may not apply to all surfaces).
▬ Hide/show certain parts such as the face shield, filters, visor and shoulder straps.
◉ Choose between a ranges of insignias for the shoulder strap epaulette.
◉ Visor: Use the included Visor HUD to change the symbols on it, reveal your emotions thought emojis and symbols on your Visor… or let someone else (operator) change them for you.
◉ Breathing filter: Can be hidden, Inside spins and speed can be changed thought mask menu and texture can be changed through the appearance HUD.
◉ RLV: Locking, both self-locking and master-locking restraints related to the mask:
▬ Garbled speech
▬ Blur vision
▬ Blindfold (requires RLV 2.9 support)
...And more
◉ Asphyx iation RP/Breath play: Your actions will consume oxygen from limited reserve filled up by restricted breathing. Actions like Talking and Movements will start to deplete your reserve until you faint. Passive actions such as Standing still and sitting will slowly fill it up again.
Things that are more exhausting like running and jumping will consume oxygen faster than walking. Sitting will refill it faster than standing and so on. With how much/little can be adjusted by the user or their operator in the menu.
As the oxygen level goes down, your vision will start to blur (or blindfold; requires RLV 2.9) and you speech will be more incoherent and you will start to gasp for air more and more as you talk. It will also start to limit the length of your words. You can use the garble feature in the RLV section on top of this to make the speech even more difficult.
◉ Operators: You can add up to 5 Primary Operator, 5 Secondary operators and/or Open Access that can control your mask from the outside in such as RLV functions and the Visor HUD.
We reserve the right that this text may contain errors.
_UPDATES___________________________________________________
▬ 5 Sep 2015 (1.6/4.5.3.1)
- Minor script cleaning and Update of the Read me NC.
▬ 8 Sep 2015 (1.6.1/4.5.3.1)
- Gloss/specular value are now applied when texture is applied if available.
- RLV
- Customisable
- Breath control RP (RLV)
- Material support
Best product in SL!
This mask is the epitome of what all SL products should be. I have 10 versions heavily modified and have worn it nearly everyday. You can do anything with it your imagination desires. All the no mod creators out there should take notice. Thank you for my signature mask. You truly rock!
To the person who said it can't work with a mesh head. It works perfectly for mine.
Cannot work with a mesh head
It's a shame because I really would have liked to use this mask.
But I simply cannot get it to look good with my mesh head.
The demo version had no AIO HUD included. I suspected there would be some way to adjust the size or position of the mask though that HUD... but there isn't.
Please make the size/position adjustable!
Insane amounts of customization options + fitted mesh.
There are color options for individual pieces of practically every part- each strap can be customized separately, various pieces can be removed, and everything can be recolored. You can adjust shine, glow, and specularity on all pieces. The mask has a handy shaped transparent prim on it so that you can actually click on it and get a menu.
I love that this mask is fitted mesh. I haven't tried out the cheekbone options, but I was able to get it to fit an unrigged head by playing around with a few sliders. Usually rigged mesh masks are hopeless if you're not wearing a linden head
Also, you can actually edit it on the ground and customize it that way if you want, it's modifiable.
I don't often write reviews...
...but when I do, I like to praise things!
This mask is amazing. The first thing that struck me were the adjustment options, that the creator thankfully puts right in your face on first wear with a cute popup attached to the mask. It fixed a cheek clipping issue, the strap fitted perfectly..just awesome.
What really gets me going though are the texture options, and the changes of specularity and bumpmapping that go along with those;
While it's not easy to set them all up, given that there are -a lot- of pieces and parts you can individually texture and color, the quality of the textures, along with the well done bump and spec mapping is just grand. The pictures don't quite do it justice, although of course you need to be running in Advanced Lighting to really see the glory.
All in all, a very well done product! I just wish you could also select lower rez versions of the same textures (256x256) as an option, for the cases where you already have a lot of textures on your avatar.