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(PAT Food Textures - Meat I)

(PAT Food Textures - Meat I)
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11 Seamlessly Tileable Textures
MEAT - RAW & COOKED - LEAN & FAT - BONUS-BONES

Great for butchers and roleplay shop owners, but also to enhance your kitchen cooking experience. Raw meat in the pan, turned to cooked when done. To complete the set, two bonus textures are added, one for bone and the other for marrow - freshly chopped.

These textures will do well on regular and most sculpted prims and were manually enhanced in our own art-studio to improve (dis)coloring and tileability. Textures are grouped in 3 designs (lean to fat), each in 3 stages of processing (raw, medium, well-done). Pick a design, map for one texture, and replace with one of the others without a need to adjust the mapping.

'Full permissions' means you can use the textures in your own creations - but don't distribute the textures themselves, there's a blurb about that in the box.

Seamless means you can repeat the texture horizontally and vertically and you won't be able to see any seams, won't know where one ends and the next begins. Tileable means seamless without (much) notice of repetition - that's just as important for a high quality creation.

Visit our stores in Kissling for more Painted Air Textures!

See item in Second Life
  • 11 Seamlessly Tileable Textures
  • 512x512 High Quality Textures
  • Perfectly Seamless & Flawless Tileable
  • Lean to Fat, Raw to Cooked
  • Great for butchers, butcher shop, and cooking!