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Pegasus Bridge

Pegasus Bridge
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Thank you for your interest in this product.

This is a bridge based on the look of the french bridge known as "Pegasus Bridge"

If you want to know the history: https://en.wikipedia.org/wiki/Pegasus_Bridge

This bridge is very simple to use: Rez and click it to lift and lower it.

The set is formed by two pieces: the Pegasus Bridge itself, and the Pegasus2Stairs.
Never link the two parts together. If you want to link something to the bridge, you can do it, but only when bridge is lowered, and then you have to reset scripts.
Never change the main prim of the Pegasus Bridge. (It is not important for the Pegasus2Stairs, though.)
When you want to move the bridge, be sure to edit both the bridge and the stairs (using shift and clicking with the Edit open will multiple select)

There are few options you can change in the bridge:
Opening time
Opening distance
Opening Permissions

The default footprint is 29.7x11 meters.
You can resize it. but it's better to build around it.
See below for more infos about resizing

in the bridge description there are two settings separated by a dash "-"
Never remove the dash between the settings. Default settings is 60-2

The first setting is opening time:
To change the opening time of the bridge, just edit the bridge and in the description you can write the seconds to wait before it automatically closes.
Write the number 0 (zero) to disable automatic closing. 60 seconds is default time.

The second setting is the opening distance:
This can be changed in case you scale up or down the bridge. Default is 2.
You can use also decimal numbers, like 2.15 for example.
This is needed if you resize your bridge:
if you scale the bridge up, this number has to increase, and if you shrink the bridge, the number has to decrease.
There's not an accurate setting, it depends how big or small you make the bridge, so it's trial and error.
To test if your number is correct, always open then close the bridge, never change the numbers then the bridge is open.

To change the permissions of who can click the bridge, enter the control cabin (walk up the stairs, and look at the few buttons on the panel).
You will see a couple buttons lighted up.
Click any of them and they will change color accordingly with permissions: Red = Owner, Yellow = Group, Green = Everyone (Default)

Eventually, you can also hold and click for three seconds to "lock" the bridge. You can lock it if it is raised or lowered, and once locked, it won't move and nobody will be able to click it until you unlock it again, always by hold clicking for 3 seconds on the bridge.

There's more to it;
The bridge sends messages on channel 50000, when it raises and when it lowers.
You can find here the two commands:

When bridge reaches its lowered position: BridgeDown (also when closing automatically)
When bridge starts opening: BridgeUp

Anything listening on 50000 can intercept these two messages.
There's also the possibility to build your own bridge controller.

to remotely raise the bridge, send on channel 50000 lift
to remotely lower the bridge, send on channel 50000 lower

script example to raise remotely the bridge;

default
{
touch_start(integer touched)
{
llShout( 50000 , "lift");
}
}

In this box you will also find all the textures that are used on the bridge. They are in the Pegasus Bridge Textures box.
Inside the box you will find also a color palette that shows the textures, normals and speculars on the various faces, as they are put on the bridge
These palettes are named accordingly to the pieces where the textures are applied (not all pieces, some have same textures)

NOTE: Bridge is modifiable, but it is not intended to be resizable.
NOTE2: you can also sit on the control cabin and play bridge master, if you want. :D

EXTRA bonus: The roadsign is included, with its texture inside it.

A special thanks goes to Pelagia and Adele for the French translation.

See item in Second Life
  • draw bridge working
  • Bridge timer
  • handling permissions
  • external communication messages
  • textures included
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top quality.
full star full star full star full star full star Posted December 05, 2024 by Ming Yheng

Finally a decent sized operating bridge, perfect for many situations..in urban areas, industrial scenes,rural places, and more. Open/close animation is realistic and smooth. Nice work, Bee. It's worth every L$.

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Gefällt mir sehr :-)
full star full star full star full star full star Posted July 03, 2021 by Tanja Byron

Toller Mechanismus, wenn sie öffnet oder schliesst.
Super LOD und perfekte Physik zum drüberfahren, wenn sie geschlossen ist.

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