Pitcher Plant Lamp Set- Rose Gold

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Details

Sharian the Old and I ventured into the winding streets of the old town, our curiosity leading us towards an antiquated store nestled between weathered buildings. Inside, the air was thick with the scent of ancient treasures and forgotten tales. My eyes scanned the shelves, searching for hidden wonders awaiting discovery. And then, nestled amidst the cluttered shelves, I found it—a lamp like no other we had seen through our numours travels. Crafted from ornate metalwork and adorned with stained glass, it bore the exquisite shape of a pitcher plant....

Antique Store Treasures
The Apprentices Jourmal

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CONTENTS:

All Contents are Copy/Mod, but scripts which are only copy.
The different sizes are individual uploads to optimize land impact versus levels of detail, they are not simple resizes. Feel free to experiment though, but expect changes in LI if you resize them, as with all mesh.

[CC] Pitcher Plant Lamp, Sconce- Small and Large Scales- 2 LI
[CC] Pitcher Plant Lamp, Stand Right- Small and Large Scales- 3 LI
[CC] Pitcher Plant Lamp, Stand Left- Small and Large Scales- 3 LI

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INSTRUCTIONS:

The Pitcher Plant lamps are customized through an owner only pop-up menu, to activate the menu you must click and hold for a couple of seconds on the lantern and then release. A SHORT CLICK WILL NOT ACTIVATE THE MENU. This is to avoid accidental menu pop-ups when interacting with your landscaping.

All Screens: Submenu button, changes the glass screen, and in the case of the stand lamp, both screens (and light and particle colors) to one of 10 color options; red, orange, yellow, green, teal, blue, purple, pink, and the fatpack bonuses white and black. Changes will afect the screen glass, gills, petals, long petals and core.

Screen1: Submenu button, changes all the screen in the sconce version and the front facing pitcher in the stand version to one of 10 color options; red, orange, yellow, green, teal, blue, purple, pink, and the fatpack bonuses white and black.

Screen2: Submenu button, changes all the glass screen in the side facing pitcher in the stand lamp variation to one of 10 color options; red, orange, yellow, green, teal, blue, purple, pink, and the fatpack bonuses white and black.

Light Range: Takes you to the light range submenu... changes will affect both lights, the shelf mushroom light, when on, will always be half the intensity of the main light.

On: On/Off Switch for the Main Light. The light color will match the core color selection.

ScriptDel: Will delete the Control, Changer and Sun Check scripts after confirmation. You will not be able to do further changes to any settings once scripts are deleted, unless you put a copy back of the scripts in the root prim. You also have the option of just deleting the Sun Check Script if you are not planning on using the automatic Day or Night options. It will also delete the floating script, but although you will not be able to do any further changes, the floating animation will continue.

Close: Will close the pop-up menu and set the script to sleep. The script will automatically go to sleep too after 2 minutes without receiving a command. Click again to reactivate.

Options Submenu:

Day: Automate the Main, Secondary light and any combination of these during your region/parcel Day! This option detects the position of the sun in your parcel/region according to the horizon. If the sun position is fixed this option will not work.

Night: Automate the Main, Secondary light any combination of these during your region/parcel Night! This option detects the position of the sun in your parcel/region according to the horizon. If the sun position is fixed this option will not work.

Particles: On/Off button for the particle effects. The color of the particles will match the color of the core selection. The particles will be present only when the lamp is on, either by hand or through one of the automation options.

Glow/W/On: Glow when on, on/off button. This button controls whether the lamp will glow only when on or always. Works with the automation options too.

Emissive: On/Off Option, when on will turn the fullbright option off. Emissive effects for the glass portions of the lamp, visible only with graphics advanced lighting model. Works in conjunction with the on, glow when on, and automation buttons.

Fullbright: On/Off Option, when on will turn off the emissive option. Fullbright effects for the glass portions of the lamp, no graphics advanced lighting model required. Works in conjunction with the on, glow when on, and automation buttons.

* Get 10% Discount by buying inworld!

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Features

  • Original Beautiful Mesh, Materials Enabled
  • Includes Sconce and Two Lamp Standing Lamp
  • 10 Different Stained Glass Light Colors, Optional Particles
  • Full Day-Night Light & Glow Automation

Contents

L$274

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Sold by: Elicio Ember

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Mesh: 100% Mesh