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Pixelancer ~ Spill Version 10032017

Pixelancer ~ Spill
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Thanks for your patronage!

The Spill is a large blob of goop that drips over the edge of any flat surface. I trust you will think of a purpose for this.

1 Li at default size.

Model is Modify.
Scripts are No Modify.
Copy
No Transfer

~ There is an owner use only texture change menu with 8 options.

~ I have selected textures to help you blend with other Pixelancer products. Spill pairs well with Ripple, for example.

~ I have set the mesh with modify permissions, so you may flatten, stretch, or re-texture it to suit your needs.

~ This does not use alpha textures. It is an animated 3D mesh object.

~ Three of the textures I added were not originally intended for the Spill, but they are lively and match other Pixelancer products.

~ Play with the Glossiness and Color settings under the Shininess(specular) setting for different effects.

~ This product is composed of a single mesh component with 4 faces, using a single UV, a specular map, and no textures larger than 512x512. Maps and textures are not included.

~ This is 100% mesh. Resizing mesh will change its land impact, and you must use a capable viewer.

Please view the DEMO at the kiosk in world.

  • Animated 3D Mesh
  • 8 Texture Options
  • Mesh has Modify Permissions
  • Low Land Impact
  • Matches Other Pixelancer Products