There is a Bonus Texture Applier Script included in this package which will apply 6 different textures to your tentacles. Have fun!
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Thanks for your patronage!
This is an unusual project for me, but I felt we needed more tentacles in SL.
It is a set of roughly 3m long tentacles resembling the end of some kind of worm or snake.
I think they look best with the snakeskin specular map because they are low polycount, making them a bit bendy.
This is a builder's kit for personal use, but please note the maps included have full permissions.
Read carefully the terms and conditions within this listing to understand your legal rights and obligations under the user license. (They're not too painful. Don't worry.)
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First, PLEASE VIEW THE DEMO. It is available for free at the SL Marketplace. You will be able to see all the mesh models, all the textures included in this set, test the almost non-existent physics, and get an idea of the level of detail at distance.
There is no excuse for not knowing what you are purchasing.
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Second, note the contents and permissions of this set.
The mesh components in this set have the following permissions:
Copy
Modify
No Transfer
* The package includes:
20 linked mesh tentacle variations with 1 face (includes 3 connector pieces. The AD says 19. I added a long cut piece)
2 Normal Maps
3 Specular Maps
3 Greyscale Texture Maps
1 UV Map
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Third, all tentacles are 1Li or less at the default size.
Enlarging mesh will change its land impact, but I think you will find these versatile. These can get very large, with low impact.
All tentacles all use the SAME UV Map.
You do not have to create dozens of textures; the same single texture can be applied to ALL models.
The Snake Specular map is already applied on the base models.
I included two additional maps to match the greyscale maps included. I did not use normal maps for the smooth tentacles because of the simplicity of the models. You will see this in the DEMO.
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If you have any questions, feel free to contact me via notecard.
If you are interested in a full perm version of this kit, review the DEMO. I do not normally sell full perm sets.
The DEMO has instructions in a notecard describing how to contact me and the terms and conditions for using a full perm version.
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And, now, your TERMS OF USE:
If you are going to use the components of this package with your own avatar, you do not need to read any further.
If you are going to sell or redistribute my products, these are the restrictions:
Term 1)
You may NOT sell or give away any component of this package together or separately, with the exception described in Term 3.
This means:
~ you may not use my items to create your own builder's kit under any condition.
~ you may not sell any of the UV maps, shadow maps, texture maps, or any other materials.
~ you may not give or sell the individual mesh pieces, even if they are re-textured.. They are being sold to you without transfer permissions in this set. This, of course, means you are not permitted to transfer them.
Term 2)
You MAY create unique texture maps for my mesh models and sell these new maps, individually or with an applier script for those who have also purchased this package.
I included the maps to assist you in creating your own, unique creations. Colorizing my greyscale map does NOT constitute sufficient change to call it your own texture.
Term 3)
You MAY share the textures and UV maps included in this kit, thus extending the user license to one other avatar without making another purchase, provided the following conditions are met:
You must:
~ confirm this avatar has a legitimate reason for access to my products with full perms. (Alt or business partner, for example)
~ ensure the owner of this avatar understands Terms 1, 2 apply to all shared components of my product.
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- 20 mesh models included
- All models use the same UV map
- Greyscale, UV map, normal, and specular
- Cut connector pieces included
- BONUS 6 texture applicator script included