A fun crossword game for 1 to 4 players. Who can make the best words? The game is fashioned in mesh with the capacity to show 225 three-dimensional letter tiles on the board at a Land Impact of 9.
Gameplay is easy and intuitive. Click the HUD button to get a free, transferrable HUD and click any other part of the board to join the game. Select a letter from your HUD and click on a square on the board to place it.
The game has many features, such as revert, letter exchange, and force-pass.The game will determine whether your letter tiles have been placed correctly, but it has no word dictionary. Instead, all opponents have to vote to accept or reject a submitted word by a dialog menu.
Access to the TBF Crossword game can be set to Public or Group. Time can be set to intervals varying from 2 minutes per turn, to infinite (no time-out)
A notecard with instructions is included.
* The game is Mod. The scripts inside are No Mod. Land Impact may change upon resizing.
See item in Second Life- High-detail, low-Land Imact
- Easy and intuitive
- Undo/revert, letter exchange, force-pass
- Co-players decide on validity of the word
- Access to public or group, different time-outs
Another Winner
The magician of the Black Forest never fails to amaze with the low LI he gets for so many moving parts. This is worth every linden--just to be amazed!
So much fun
The game is easy to handle, it feels like playing in real life. The UI is intuitive, the graphics fast and carefully rendered. We played with four people for hours! This is not the first game I bought from Arduenn, and it will not not the last. This earns him straight five stars. An extra star for his customer support: very uncomplicated, fast, and friendly! Thank you!
Love all your games
Well done just like all your other games...never fails!
A cut above anything else
Marvelous. Words fail me. My real-life husband was blown away when I placed this Crossword board on our Second Life coffee table. Play is as simple as attaching the HUD to receive your letter tiles. The tactile sound effects are lovely, adding to the overall mood and charm of the game. ("This is very relaxing," said my husband.)
The board itself is beautiful, bearing a strong resemblance to the 1953 edition of Scr*bble. (Apparently, Scr*bble itself was originally called "Criss-Crosswords," so there's a historical precedent to the name "Crossword.") Rather than relying on a digital dictionary, the game instead prompts the opposing player to "accept" or "reject" every play, which is absolutely inspired. The outcome is a pleasant, engaging board game that will also look great on your coffee table.
Perfect in every way
this is another great game from this lovely talented creator, thank you so much for this :)