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Preset Texture & Material System (Classic + PBR)

Preset Texture & Material System (Classic + PBR)
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Advanced Preset Texture & Material System (Classic + PBR)

This system is a professional preset-based texture & material solution for Second Life, designed for creators, builders, vehicle makers and product sellers who want fast, reliable and repeatable results.

Unlike simple texture clickers, this system works with saved presets, allowing you to restore complete visual states at any time.

What this system does

✔ Save complete texture setups
✔ Restore full visual states with one click
✔ Works with Classic materials & PBR (GLTF)
✔ No HUD required
✔ No script knowledge needed

Perfect for:

Vehicles

Furniture

Houses & interiors

Props & decor

Modular builds

Creator products

Preset-Based Workflow (Key Feature)

This system uses a Builder → Reader workflow:

Builder

Scans linked objects

Records link & face data

Exports data directly into chat

Copy & paste into a notecard

Reader

Reads presets from notecards

Organizes them into categories

Applies full presets instantly

This allows perfect consistency, even across updates or resets.