Create packages containing structures of any size rotating and repositioning structures with infinite objects in a circunference with a diameter of up to 200 meters (almost a whole island) , linking objects even when you get the message "Link Failed - pieces are too far apart" or somethig like that, maintaining the efficiency of scripts that are embedded in objects of the structure.
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STEP BY STEP (BUILDER)
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1. Create your structure.
2. Place (Rez) a copy of the [RBS] Rezzer Build Structures object in the center of the structure.
3. Put the SLinked script inside of each object of the structure. (Using Edit mode)
4. Test the [RBS] Rezzer Build Structures's anutomatic linking by moving the [RBS] Rezzer Build Structures object in any direction. The structure will automatically follow.
(Testing is recommended to ensure all the components of your structure contain a copy of the SLinked script.)
5. Copy the structure to your inventory.
6. Drag the copied structure from your inventory into the [RBS] Rezzer Build Structures object.
Once the structure is copied to the [RBS] Rezzer Build Structures object, touch (left click) it to display the following menu options:
• Build
Rez all the objects from the [RBS] Rezzer Build Structures object and move them into position.
• Sell
Sets the [RBS] Rezzer Build Structures object permissions so you can sell the package to another avatar.
(Please note: Once you click the Sell option, you will not be able to add new items to the same package.)
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STEP BY STEP (BUYER)
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1. Place (Rez) the package where you want to build your purchased structure.
2. Touch (Left click) the package to display the pop-up menu.
3. Choose the "Build" menu option.
4. The package will rez the objects and move them into position.
5. In Edit mode, fine tune the placement of your structure by moving the [RBS] Rezzer Build Structures package with the colored arrows.
6. When you are satisfied with the placement, touch (left click) the package again to bring up the following menu options:
MENU:
• Build
Rez all the objects from the [RBS] Rezzer Build Structures object and move them into position.
• Clean
Delete all rezzed objects. The [RBS] Rezzer Build Structures package remains. Touch (left click) the package again and choose Build from the menu options
to rez again.
• Done
Freeze the package contents in place so you can move the [RBS] Rezzer Build Structures package only. (Perhaps to hide the package for later manipulation.)
Later you can touch (left click) the package and choose the "Unlock" option to move the structure again.)
WARNING: Once you choose Finish, the structure will no longer respond to [RBS] Rezzer Build Structures package, so if you need to delete the structure you
must do so manually.
Instead of "Finish" I recommend that you use the "Lock" option and simply hide the [RBS] Rezzer Build Structures package, perhaps with textures and phantom options.
This way, if you decide to move the structure later, all you need to do is touch (left click) the [RBS] Rezzer Build Structures package and choose the Unlock option to move the structure again.
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NOTE: The Finish option is provided (and recommended) in cases where there might be script conflicts with existing objects.
However, it is possible to simply remove the conflicting SLinked script from the problem object, although that object will have to be
moved manually from then on.
Additionally, the Finish option is useful in areas where lag is a problem to stop the (minor but constant) communication between the
[RBS] Rezzer Build Structures package and the structure parts.
Works Great!
This works great! If you follow the instructions it works with no problem at all just as the description say it will. Thanks for an easy to use rezzer.
Odd reviews, I smell spam... my bottom line
Accusations aside as NO ONE can tell that a NO MOD script is at all the same as any other since NO ONE can read a NO MOD script, so to say it's stolen when u can't read it to prove you have any clue that it's at all the same as any other script, let alone exactly the same is complete BS of the finest smell, also the permissions are EXACTLY what the product sells as, no mod only, it is copy and transfer so it is still good for resale etc. As to it not working again that's BS, it worked perfectly the first try. Put the MENU script in the rez box, the Object script in the Object, click on rez box and see menu, RESET, then RECORD, test, take the object, put in box, take box, all done. Had Vlad included the whole instructions that Zsarynika has provided perhaps some trouble could have been avoided. Notecards with instructions go along way too rather than expecting customers to use the marketplace ad as the instructions. It DOES work, feel free to ignore the name calling and impossible to prove or outright false accusations spamming this product. If unlike the crap freebies at Builders Brewery that rarely work and will embarrass your business, you want a Rez Box script that works and don't want to spend the $500 that any other worthwhile Rez Box script would cost, this is a good deal as long as you follow the instructions found in the reviews.
TERRIBLE!!!!
The worst thing I've ever paid for in sl. It's a rip off at any price. Created a disaster sim wide in the process of trying to use this. Too bad SL insists they get one star to post the review.....it deserves none!
IT´S A RIP OFF
iT DOES NOT WORK. I, like everyone else who has bought it, have been ripped off. And there is no such person as VladimirDracule in Second Life. Be sure to read all the reviews....
IT DOES WORK GUYS - READ THIS -
BUILD STRUCTURE - WHEN READY - PUT ANY PRIM YOU WANT TO USE AS REZ BOX IN THE MIDDLE IF YOU WANT TO, THEN OPEN EDITOR - CONTENT TAB - PUT [RBS] MENU SCRIPT IN.
WITH EDITOR - CONTENT TAB - PUT [RBS] OBJECT SCRIPT IN EVERY PART OF STRUCTURE.
LEFT CLICK REZ PRIM FOR MENU
PRESS [RESET] - SO ALL SCRIPTS ARE ON SAME CHANNEL
PRESS[RECORD] - SO ALL PARTS ARE MAPPED
TEST BY MOVING REZ PRIM - ALL PARTS SHOULD NOW MOVE. YAY! IT WORKS! XD
TAKE OR COPY PARTS TO INVENTORY
OPEN REZ PRIM AND COPY PARTS INTO CONTENTS OF PRIM
IS DONE :)