Everything you need in fire to help you to make the most realistic and beautiful fireplace.
PLEASE READ THIS CAREFULLY
BY BUYING THIS ITEM YOU ARE ALSO ACCEPTING THE FOLLOWING TERMS OF USE.
YOU CAN'T GIVE AWAY THIS PRODUCT OR ANYTHING INCLUDED ON IT.
YOU CAN'T RESELL IT AS A PACK ,DIFERENT PACKS OR ANYTHING INCLUDED ON THIS PACK INDIVIDUALLY.
YOU CAN'T RESELL IT FULL PERM.
YOU CAN BUILD YOUR FAVORITE FIRE,GET IT IN YOUR PRODUCTS AND SELL IT.
Configure your own fire,fill the Configuration Notecard to adjust exactly how you want it!
A Configuration Notecard with all possible options will be something like this :
////////////// SETUP OPTIONS /////////////////////
PERMISSIONS=( ALL or OWNER )
you can set permissions to use for everyone or only the owner.
CHANNEL=(positive integer)
use 0 to 2147483647 , it is the channel it will use to listen to.
START STATE=( ON or OFF )
the start state it will use, so you can sync scripts to start at time, also you can use external scripts synchronizing it with them .
////////////// LIGHT OPTIONS ///////////////////////
Light Color=(color vector)
Light Radius=(float)
0.000 to 20.000 = (0 to 20 meters)
///////////// FLAME OPTIONS ///////////////////////
ACCELERATION=(float)
it is the speed of flames going up
0.00 to 10.00
LIFE=(float)
time in seconds for particles to "live".
OPACITY=(float)
the opacity of particles 0.00 to 1.00
START FLAMES WIDTH=(float)
width of particles at start
0.00 to 10.00
END FLAMES WIDTH=(float)
width of particles at end
0.00 to 10.00
START FLAMES HEIGHT=(float)
height of particles at start
0.00 to 10.00
END FLAMES HEIGHT=(float)
height of particles at end
0.00 to 10.00
RADIUS=(float)
distance form source to emit particles . 1.0 will be 1 meter / 0.1 =10 cm
0.00 to 99.00
/////////// SOUND OPTIONS //////////////////////
SOUND VOLUME=(float)
0.0 to 1.0
////////// PRIM GLOW OPTIONS ////////////////////
GLOW FOR PRIM NAMED (child2glow)=(float)
0.00 to 1.00
rename linked prims you want to glow to "child2glow" without quotes, and it will glow when you start it.
-CONTENT-
- 1 help notecard:
(*HELP *Realistic Fire Light Reflections Total Custom)
- 1 wood flames script:
(wood flame)
- 1 Oil flames script:
(Oil flame)
- 1 lightning script:
(Realistic Fire Light Reflections)
- 1 candles lightning script:
(Realistic Fire Light Reflections(CANDLES))
- 1 prim glowing script:
(primglow)
-1 alpha script:
(touch of ALPHA)
- 5 diferent candles flame sizes:
candle flame size 1
candle flame size 2
candle flame size 3
candle flame size 4
candle flame size 5
- 1 candles pack example:
(Candle (example 1)also 2,3,4 and 5 anexed)
- 1 color vector giver tool:
(Color vector Giver)
- 1 link message sender script:
(link message sender*patern)
- 3 Oil fire examples:
Oil example 1(small plate)
Oil example 2(big plate)
Oil example 3(torche)
- 7 wood fire examples:
Wood example 1(torche)
Wood example 2(torche)
Wood example 3(torche)
Wood example 4(campfire)
Wood example 5(campfire)
Wood example 6(campfire)
Wood example 7(dirty campfire)
*** PRIMGLOW SCRIPT ***
it will make all prims linked as child, and named "child2glow", glow, to give a plus on your fire's realism. So rename the linked prims you want to glow like this name without quotes. (you have an example of how to use in wood examples 4 to 7) .
You can change the intensity of GLOW with a CN too, here are the parameters it will follow.
*** TOUCH OF ALPHA SCRIPT ***
It will turn the prim script it is in 100% transparent forever, avoiding you to have to use textures every time to make the flame prim transparent, gaining building time. Just drop this script into the prim you want to be clear, and touch it. (it can be removed once the prim is transparent )
All these scripts listens the orders below in channel desired:
ON- will turns it on
OFF- will turns it off
SYNC-in case scripts doesn't match this order will sincronice them.
VERY EASY TO USE
BUILD IT IN A FEW STEPS !!
step 1 - Rezz a prim
step 2 - Drop one of the CONFIGURATION NOTECARD EXAMPLES into the prim
step 3 - Drop the "FLAMES" script into the prim
step 4 - Drop the "LIGHT" script into the prim
OPTIONAL
step 5 - You can add the "primglow" script if you want to give a flicking glow to some linked objects(like logs)
step 6 - Drop the "TOUCH OF ALPHA" script in the box.(in case you don't know how to make the prim dissapears)
Touch it and there you go!
Now you got a fireplace ENTER the Config.Notecard and play with it til get your favorite fire!!
have a nice building !!
Feel free to IM in case of any trouble or if help is needed
Soca McConnell
my absolute favorite fire/flame script on MP
idk what the previous review is talkin about, ive been using these in my builds for years now. they are fully customizable via the notecards, with oil, fireplace, bonfire, and candle options, plus magical flame options
Permissions are wrong
The scripts are no mod which make it not full perm which do not allow me to use it as needed which make it a L$ 1799 waste. It needs to read copy/trans. I would never have bought this had it of read the proper permissions. I feel very cheated. I opened the box and box and saw "no mod" and thought, "ok.. what's the catch?" I don't need excessively long notecards with overly long descriptions, just clean scripts with the pre-made flames I need and I can adjust quickly and move on. These are not builder items, sadly, these are new user items and I just don't have the time to go from a builder whom knows how to take a well written script and mod it down to my needs, to a script with a notecard and learn a new system. Very disappointed. Not something I can use, so now I have to build my own from scratch wasting a good hour or two.