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*Really Dangerous Explosives Pack with Fragmentation Damage blood splatter layers and Injuries add-on v2.8

*Really Dangerous Explosives Pack with Fragmentation Damage blood splatter layers and Injuries add-on v2.8
Details
Features
Contents
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OVERVIEW
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This purchase includes
(1) Injuries add-on script ("Needy injuries v2.8") and 1 animation
(2) BOM tattoo layers (Face*, Chest, Back, Pelvis, Legs) for blood on avatar skin ★
(3) Industrial Explosives
(4) Improvised Explosive Devices
(5) Military Explosive Devices
(6) Mesh fire

The Injuries add-on enables your Really Needy HUD to simulate receiving health damage from 5 types of injuries
▪ Explosions
▪ Firearms
▪ Bleeding
▪ Burns
▪ Falling from a height
⚠The add-on script requires you to have the Really Needy HUD. It does not work by itself.

* For both regular BOM UV and Evo X custom UV

★ RLV feature is required in viewer (eg. Firestorm) to automatically activate blood splatter layers created by top cosmetics brand Izzie's on your avatar's BOM compatible mesh body, when fragmentation damage is received.

FEATURES FOR INJURIES ADD-ON AND LAYERS
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EXPLOSION INJURIES
- Blast injuries result from explosions, which can cause Health damage to multiple individuals within the blast radius
- Damage can be categorised into 3 types: 1) Shock damage; 2) Heat damage; 3) Fragmentation damage
- Depending on the type of explosive, one or more types of damage may apply.
- Damage is inversely proportional to the distance
- FRAGMENTATION damage may cause blood splatter on different body parts (5 layers included in this purchase)
or bloody wounds/cuts to appear all over the body
- SHOCK damage may cause body bruises (layers SOLD SEPARATELY in store)

FIREARM INJURIES
- Depending on the distance of the shooter to the avatar, and firepower of the gun, the avatar will suffer Health damage ranging from minor (graze) to life-threatening.
- Firearms - SOLD SEPARATELY
- Blood splatter effect on ground or wall - SOLD SEPARATELY
- Gunshot wounds that appear on your BOM-compatible mesh body - SOLD SEPARATELY

BLEEDING
- Gunshot injuries and fragmentation damage from explosives will result in secondary Health damage from bleeding
- Treatment by medically-trained personnel or first aid (sold in supermarket) is required to stop bleeding

BURNS
- Depending on distance and how big is the fire, your avatar will suffer first degree, second degree or third degree burns, which will result in Health damage.
- Mesh fire by [HD Emergency] included

​FALLING
- Depending on the height which your avatar fell from, Health damage will be incurred.

For more information on above, and detailed damage specifications for each type of explosive, visit the WEBSITE at http://grace7ling.wixsite.com/needy/injuries

INDUSTRIAL EXPLOSIVES
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There are 10 types of industrial explosives included in the pack, with varying blast ranges and specifications for Shock / Heat / Fragmentation damage. The quantity per type is shown below.
#1. Explosive Barrel (Shock) x 10
#2. Explosive Barrel (Incendiary) x 5
#3. Explosive Barrel (Incendiary) A x 5
#4. Explosive Barrel (Incendiary) B x 5
#5. Explosive Barrel (Incendiary) C x 5
#6. Propane Gas Cylinder x 10
#7. Acetylene Cylinder x 10
#8. Hazardous Chemical Cylinder x 10
#9. Dynamite stick x 20
#10. Dynamite-7 x 20

• Specifications on blast radius and damage can be changed by editing a configuration card inside the object. Refer to the website on how to do so.
• #1 to #8 have a Stability factor which can be reduced by impact or extreme heat. When Stability reaches zero, explosion will result.
• Explosion of #7 will also start a fire.
• #9 and #10 has a 10 second fuze which can be detonated by owner only.

IMPROVISED EXPLOSIVE DEVICES (IEDs)
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The different types of IEDs have varying blast ranges and specifications for Shock / Heat / Fragmentation damage.
#1. Pipe bomb x 15
#2. TNT Time Bomb x 10
#3. C4 Explosive x 6 (with C4 remote detonator)
#4. C4 Bomb with Timer x 6
#5. Molotov cocktail (T) x 20
#6. Molotov cocktail (Copy)

• Modifiable detonation scripts are included so that you can tailor the IEDs for your roleplay situation.
• #6 includes a thrower which you can wear to simulate throwing the bottle by clicking left mouse-button.

MILITARY EXPLOSIVE DEVICES
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Copy version and Transfer version (5 of each type) are included.
#1. AN-M14 Incendiary Grenade
#2. M68 Frag Grenade Impact
#3. MK2 Frag Grenade Delay
#4. MK3A2 Concussion Grenade
#5. M84 Stun Grenade
#6. M18 Smoke Grenade

• #1 to #5 come with a thrower which you can wear to simulate throwing the grenade by clicking left mouse-button.
• Stun Grenade does not cause damage, but produces blinding light and loud noise
• Smoke Grenade is used for signaling. Comes in 5 variations - White, Red, Yellow, Green, Violet

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PERMISSIONS
- Script: No mod, yes copy, no transfer
- Layers: Yes mod, yes copy, no transfer
- Industrial explosives & IEDs: Yes mod, no copy, yes transfer
- Military explosives : Yes mod, yes copy, no transfer / Yes mod, no copy, yes transfer

See item in Second Life View Video »
  • Works with Really Needy HUD to simulate Health damage
  • Grenades and molotov cocktail come with thrower and Bento hold animation
  • BOM layers for blood, created by Izzie's (fragmentation damage)
  • Damage specifications for Industrial explosives can be changed via config card
  • Modifiable detonation script for improvised explosive devices