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Rey's Old Planks 02 - Shaded old wood plank textures

Rey's Old Planks 02 - Shaded old wood plank textures
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+ With normal and specular maps
+ 1024x1024 Resolution

Two textures with old shaded wood planks, originally made for Chin Rey's Derwent series of medieval houses.

Technically the textures are seamless but of course with heavily shaded textures like this, you end up with distinctive squares if you try to tile them. However, by bneing seamless, they allow you to "dial up" a bit of extra shading by setting the repeat rate a little bit over 1.

The textures are based on an old open source texture by Moard Ling and the nromal and specular maps included are both made to work with both the original as well as both our shaded variants. That means you need different repeat rates for the maps than for the textures:
+ For Rey's Old Planks 02 Shade 1, set the repeats for the normal and specular maps five times as high horizontally and three times as high vertically as the texture.
+ For Rey's Old Planks 02 Shade 2, set the repeats for the normal and specular maps three times as high horizontally and six times as high vertically.

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END USER LICENSE

Rey's textures are sold full perm but I trust my customers to respect my intellectual property rights.

You have permission to:
+ Use the texture modified or unmodified in any way you like for your own items in Second Life.
+ Use the texture modified or unmodified in any way you like for items you sell or give away in Second Life.
+ For ground textures: Use the texure for any Second Life sim you own or create for others.

You do *not* have permission to:
- Give away or sell the texture on its own. This includes selling or giving away prims or simple meshes where the texture is the only significant feature.
- Use the texture in any way outside Second Life.