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Can be slow to rotate objects.
Perfect! Does exactly what it says.
Very useful and easy to drop in and customize with llTargetOmega.
llTargetOmega( vector axis<x,y,z>, float spinrate, float gain );
edit script, Increase float spinrate to spin faster. EZPZ.
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Great Product
East to modify the rotation levels through numerical change in the script code. Default is .3 ... Can be reset higher or lower(.01) super slow (.6) really fast rotation. Thanks for the awesome freebie!
