G General

OPQ Coniston Market 01 (CM)

OPQ Coniston Market 01 (CM)
Detalles
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Contenidos
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If you want to run a store in Second Life, you want to spend as few of your costly prims as possible on the architecture and as many as possible on profiling your merchandise.

But you also want a store building that looks appealing and offers great display for you products.

The Coniston Market buildings are designed to fit the bill. Sleek, elegant and modern in design they look great without stealing the show. The six 8x8 m stalls (12 in the two story version) along a central walkway, offer great display for your products.
The configuration with separate stalls is of course perfect for a market style build with several small stores - especially since the 8x8 m stall size means each can be partitioned off as a separate parcel with its own parcel name, and settings. But it is also great for displaying different products in a single large store.

Although Coniston Market is intended as a commercial building, it can be put to other uses too, it can be a stable for very posh horses or, with a nice front wall with a door and a window added to each stall it'll make a set of quite nice little apartments. A friend of mine used to use my own copy of the Coniston Market 04 as a carport until I had to put a stop to it.

Like all Chin Rey houses, the Coniston Market is fully modifiable and you can change the textures and size any way you like. It even comes with a handy resizer scripts and a basic tutorial for retexturing in case you haven't done that before.

And of course, since these are Chin Rey houses, the land impact is sensationally low. The basic models have a land impact of only 2 and even the big brother, the two story Coniston Market 03 only weights in at an LI of 8.
A 24x24 m building with a land impact of 2 - to put that into perspective it means you can fill a parcel in a regular sim from border to border with these buildings and stack them 65 high!
Many inexperienced mesh makers reduces LI by sacrificing LOD - how the item looks at a distance. I never cheat that way. Chin Rey houses are made to look good at any distance with any of the seven standard graphics settings (unless you overload you computer with unrealistically high graphics that is, I can't take responsibility for that. ;-)

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The building for sale here, Coniston Market 01, is the basic model in the series, with the amazing low land impact and six 8x8 m stalls.
• Land Impact: ("Prim Count"): 2
• Download Weight: 1.5
• Physical Weight: 2
• Server Weight: 2
• Render Weight: 2778
• Material: Solid Mesh
• Default Length: 24 m
• Default Width: 24 m
• Default Height: 5.87 m

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All Chin Rey houses are:

• Copyable
Keep a backup of the house in your inventory - and rez as many copies as you like on your own land.

• Modifiable
Don't like the wallpaper or the floor? No problem, just replace with whatever texture you like.
You can change the size too if you like. All Chin Rey houses are built to an average SL scale - about 1.2 to 1.25 times natural size but if you don't like that, it's easy to change either manually or with the included MBAGR resizer script.

• Made in Second Life for Second Life
Mesh in Second Life is not quite like mesh in other 3D environments. Many mesh items on the market were originally made for other environments and fails to account for the peculiarities of Second Life mesh.

• Made for all graphics settings
Looking good even with graphics preferences set to low and better the higher you go.

• Low LI
Optimized to give the highest possible quality and amount of details with the lowest possible land impact.

• LOD resistant
Looking good at all viewing distances.

• Low lag
It doesn't matter how great a build is if all you actually see are some gray shapes and moving around feels like swimming in molasses.

• Made with exact physics models
- or at least as exact as Second Life allows...

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All Chin Rey houses are sold with copy/modify permissions. That means you have permission to:
+ Modify it any way you like
+ Make as many copies as you like for your own use in Second Life and for backup.
+ Use as many modified or unmodified copies as you like as public buildings and/or rentals within Second Life owned or rented by you or a group where you are one of the owners.
+ Keep a backup copy on your own personal computer.

You do *not* have permission to:
- Distribute it in any way. (This includes rezzing copies of the building on other people's land for other people's use!)
- Use the house in any way outside Second Life

Ver el artículo en Second Life
  • Quality build from the OPQ House Department
  • Created by mesh master Chin Rey
  • The highest possible quality with the lowest possible lag and land impact