G General

STARBASE C3 ALBATROSS SE V.1 SLV STARSHIP SPACESHIP SCIFI

STARBASE C3 ALBATROSS SE V.1 SLV STARSHIP SPACESHIP SCIFI
Detalles
Funciones
Contenidos
Reseñas

CUBE3 DESIGNS
www.cube3.com
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-- C3 ALBATROSS SE --

Thank you for purchasing the C3 ALBATROSS from a Starbase C3 or Cube3 Shop within SL

About your C3 ship:
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The C3 ALBATROSSSE was created to be a "corporate" or "private" jet for the virtual world. It was designed for easy touring type flight and includes a full bar for its passengers. This version differs from the Regular Albatross in these few ways.

1. The SE can be flown by ANYONE- NOT JUST THE OWNER- so IT CAN BE TAKEN IF LEFT ON YOUR SIM.

2. The SE has various seats in the rear section, by click "sit" on the seats front cushions or the red balls on the couch, passengers can sit in different places while the plane in in flight.- NOTE- due to the low roofline, passengers may "bounce out of the jet" when they "stand up" from the rear seats. This is a bounding box SL bug i havent been able to fix. So just make sure all passengers know that moving around during flight is very difficult.

3. The SE IS MODIFY and COPY. Unlike the regualr version you MAY IF you know how, add and remove/change seats etc. parts. The scripts though are NOT modify. ONLY the parts. So one can add diffeernt interior funiture and pose balls if one wants.

The Albatross SE includes:
- Owner flying capability
- Holds 6 Avatars total plus Pilot
- Camera View Steering System.
- Mouselook Viewability
- Opening/Closing Entry Door
- Fully Stocked Bar - Installs a Drink Folder full of Beverages.
- Permissions: Copyable / no transfer / modify

The C3 ALBATROSS SE is a NON physics Vehicle that sits 6. Control is easy and designed for touring. A benefit of non physical is that it can "phase cloak" through all objects. It wont take damage and can go anywhere- through walls and ground.

Instructions;
1. Approach Ship and RT CLICK "SIT" - Owner only recognized as pilot.
2. Type "Start" to turn on engine and camera view.
3. Arrows Keys for forward, backword, turn left, turn right.
4. Page UP/Down Keys for Go Up, Go Down.
5. "Stand up" or "release keys" to exit craft.
6. Mouse Look is for view only- not Steering. Passengers can Mouseview as well
7. Type "Door" near the front door to open/close the hatch. Door is Not Lockable-all can open.

Note- Use the Camera Tool palette to position camera views away from craft to your liking. Play with this feature for touring Views.

Max alt. is 792m.

Passengers must SIT after the PILOT is seated. They must remain seated to travel with the jet in the sky.

ANY ONE has the ability to pilot your craft. - SO keep track of your skyjets.

Controls:
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Up arrow / w: Forward
Down arrow / s: Reverse
Left arrow / a: Turn left
Right arrow / d: Turn right
Page Up / e: Vertical thruster up
Page Down / c: Vertical thruster down
While in Mouselook: You can move your avatars POV.

Troubleshooting
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Q: Help! My ship won't move!
A: Are you sitting in the ship?
Have you turned the power on?

Q: Help! I got teleported back to my home location without my ship!
A: Were you in a damage-enabled area? Did you get hit or shoot yourself?

Q: Help! I crossed a sim border and got separated from my ship!
A: You will have to manually re-sit in your ship, or
rez a new copy of your ship.

Known Bugs
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- Sim-border Crossing into Restricted Land
If you fly across a sim border into land with restricted access, you
may be separated from your craft. This is a bug with all vehicles and
has been reported to Linden Lab. We encourage you to bug report this as well
to expedite the fixing process.

Credits, License and Copyright Notice:

Cube3 Designs, Starbase C3, the Second Life Invasion Fleet, and other related properties
are the registered trademarks and/or copyrights of Cube Productions, Inc. All Rights Reserved 2006.

License Information: The C3 DatakitsTM are sold "as is" and consist of parts and images that become yours for personal usage only. No commercial resale can be made using any 3d or 2d element of the DatakitTM. They, along with their names, likeness, and titles remain the commercial property of Cube Productions Inc. You may -if modifyable- mix and match parts and textures, alter parts and textures, render ,animate, and play with DatakitsTM and their derivative designs (That's what it's all about;) for personal usage only. (ex. Personal web sites, online sim game play, personal art creation etc.) Cube provides commercial usage agreements for its properties. Please contact us at webmaster@cube3.com for further information.

Visit www.starbasec3.com for more information about the Starbase C3 Universe and to join the full community website. Purchase other StarbaseC3 DatakitsTM for other 3d programs and technologies. For additional help and information email webmaster@starbasec3.com.

Ship shape design, sounds, textures created by Starbase C3 and Cube Productions Inc. All Rights Reserved 2007.

NO refund