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SavePrim rezzer v1.1 Version 1.1

SavePrim rezzer v1.1
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One tool that will permit you save some prims in your shop or private space.

Useful to have different departments and while you have not much prims in your land, then you can have different sets of objects. When your vistor goes from one department to other the old objects will dissapear and the other set appear.

Ver useful having few vistors, but if your space have a lot of visitors this will not work properly for you.

Also you can use it in your private land to change furniture or the entire house time to time.

First of all I give to you two model of rezzer, one have control in small spaces, such as 20m maximum around. The other one have control in most width spaces, such as maximum 100m around.

This rezzers have a sensor included, this mean it is capable to rez automatically when an avatar is detected neat the rezzer. When avatar go far from distance the objects derez.

HOW TO SET:

1. Touch the rezzer with the right button to select EDIT. The edit window of objects will appear. Click on the general TAB. In the "Description" field you will see the number 3. Then you can change this value as you prefer according your needs.

2. Touch the sensor and select: KEY. Your unique key of SL will be shown in your chat. Select this key with your mouse and copy to your OS clipboard.

3. From your inventory open the "Killself" script . On the first line you will see one Key. Select that key and paste there your own key. Take care not give any space between the quotation marks and your key, also be sure not any of that qt.ms. get deleted. Do not modify any other line to avoid problems. Save the script watching if any error get detected by the compiler.

4. Prepare your scene of objects around the rezzer. As test I recommend you use some boxes created for you. Some of them please mark with price 0 and selecting the selling service of the box. (you can do in the general tab of the edit tool of SL).

5. Select the "Content " tab of any box on your scene and drag inside the two scripts given, the "rezcontrol" and the "Killself" (modified for you with your key).

6. Touch the RECORD button. This will save all positions needed for your objects.

7. Take one by one any object to your inventory.

8. Edit the rezzer object and select "Content". There you will see the 5 example objects I included. Delete them. Drag inside all objects you have set and take into your inventory.

9. Close the edit window and test the rezzer. It will work with your scene now. Test also trying to puchase any.

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Important remarks:

- You only can use one rezzer for any space. They must be separated some more as your own distance work. If you have a shop and want to have two rezzers, you can use the model of 96m on the floor and another at a skybox at least 220m up, this is because the one on the floor will control till 100m up and the one on the skybox will control till 100m down. If you rez two rezzers so much close of their limit work distance, each one will interfere with the other giving you some problems.

- Be careful with the distance of the sensor. If you set too big the value some neighbors or ppl in transit near your space will activate your rez. If you make it too short, maybe your visitor when going to an extreme of the room will deactivate the sensor and make the objects disappear.

- If you only use the rezzer for your own space rezing (house, furniture, etc) I mean not for sale objects, you can avoid to include the "Killself" script. Only the rezcontrol is necessary. But if you are thinking in use in a shop with objects that can be sold you strongly need to include also the Killself script (this will delete the both scripts of the copy of the object when it is sold).

- Be sure your objects have at least copy permission. If you put any object with no copy permission you will lose them permantly.

- DO NOT PUT INSIDE the rezzer any server vendor (casper, cheetah, etc) as they need be online permantly).

The other functions of the menu:

MOVE : If you move your rezzer that have rez their objects, they will not move till you touch this button. Good to relocate them to new position.

DONE: This function delete the scripts and make the rez fixed. You will never more will have access of the rez objects by the rezzer, but you will continue using your rezzer to rez another copy of the objects anywhere.

RESET: If you see any problem appear anytime, touch this button.

HIDE/SHOW: Make the rezzer invisible / visible. Needed when you want your visitors do not see the rezzer. But remember where it is because also you will not see it, lol.

Where to rez your rezzer?: The best option is in the center of your space, just on the floor or just neat the the roof (3 m for example), like this your sensor will work with more yield and the distance of the sensor you can set it very accurate.

Any problem IM me

Have fun.