SCORTCHER HUD:
Use the power of Fyre to defeat your foe.
Technical Specifications:
Uses - just 3 Scripts, Less than 0.06 Ms, Memory 48 Kb. Sim Friendly, low lag.
Targeting, True Sim Wide spells.
SpellFire 1 Enabled ( Some spells may also do damage with other Combat meters that have collision damage lke DCS2, depending on the DCS2 Sim settings).
Small, simple to use HUD, just click on one of the 3 HUD sections:
Many spells are TARGETED SPELLS, where you choose the name of an avatar from a menu. Although the spells are targeted if the target is moving at the time the spell may still miss and no damage will be done.
ALSO, PLEASE NOTE this is for use with SpellFire 1 ONLY, if the foe does not have a SF1 combat meter on no damage will be done. There will just be a particle and sound effect, this HUD will not PUSH or do any harm unless they wear a combat meter.
ATTACH SPELLS:
FyreStrike - A burst of fire comes from the skies aimed at the chosen target burning them. This does 6 damage per hit. This is a TARGETED SPELL.
LavaRock - Lava Rocks spring up from the ground, if the Rocks touch the target they will do 10 damage. THIS IS A TARGETED SPELL.
WildFyre - Fire shoots around you spreading and moving around at random, if it hits anyone but you it will do 5 damage. This spell lasts about 14 seconds.
FyreBall - FyreBalls surround the target, if they touch the FyreBalls they do 5 damage every touch. This spell lasts about 14 seconds and is a TARGETED SPELL.
FyreBomb - The Target catches fire and then explodes doing 6 damage. THIS IS A TARGETED SPELL.
FyreRock - A Fire monster rises from the ground and throws a FyreRock doing 6 damage. THIS IS A TARGETED SPELL.
Burner - Spreads a quick burst of fire around you, anyone within 14m range will get 5 damage.
DragonFyre - Summon a Dragon to burn you foe, he will hover above breating fire down, doing 6 damage. THIS IS A TARGETED SPELL.
Stop - This will stop and remove any spells in the Sim.
FLAME THROW - Choose one of 3 different flames to throw using mouselook.
Fire does 2 Damage (because the projectile is larger there is more chance of a hit)
DeadFire does 5 damage (Projectile is smaller than fire).
HellFire does 8 damage (does the most damage because its the smallest projectile).
DEFENCE SPELLS:
Heal - you can raise the health of a friend or your self by 10 health points, just don't send you foe any health.
Shield - you can cast a shield around you to protect you from damage attack projectiles, the shield will last only 5 seconds.
Stop - This will stop and remove any spells in the Sim.
- SF1 Enabled
- Low Lag
- Easy to se