G General

Second Hand Droids - CR90 Corellian Corvette Version 1.04

Details
Features
Contents
Reviews

Use SLURL to see and demo the ship

FEATURES

-Multimove Non-Physical Flight
The CR90 has a flight system as well as an auto-alignment system to keep the prims in their correct place after flying.

-Tie Fighter Combat Game
Hold off an Imperial attack consisting of tie fighters and tie bombers using the CR90's six working turbo laser turrets. The conference table records how many shots hit and how many enemy ships each person shoots down. Enemy ships also show up on the CR90's 3D radar and move in real time. Combat has three preset durations and can also be set to run for a custom duration of up to one hour.

-Class 6 Escape Pods
The CR90 has eight Class 6 Escape Pod launchers located in the conference room with an unlimited supply of escape pods. Each escape pod can hold three people and has two physical flight modes. Escape pods feature animated particle maneuvering jets and engines. Escape pods can take damage, be shot down, crash and explode!

-Security Computer
Choose how much access your friends have on your ship by giving them one of three security levels.

-Interactive Galaxy Map
The conference table has a holographic galaxy map with planetary display. It contains over 75 planets and both Death Stars, and automatically looks up and displays basic information on each location from Wookieepedia.

-Avatar Radar
The conference table's holographic 3D radar will display the location of nearby avatars and track them in real time.

-Landing Gear
Deploy the landing gear for landing your ship on a planet or at a space station, retract it when flying through space.

-Boarding Elevator
To board or disembark the CR90 when it has landed, take the elevator!

-Airlocks
Airlocks have a decontamination cycle, pressurizing the airlock to the interior or exterior of the ship. Airlock doors can be locked down and can even be purged, ejecting undesirable objects or people into space.

-Medical Bay
The medical bay features two medical displays which can change the gender of the body shown on them by clicking on the display. There is also an animated bacta tank and four beds that slide out from the rear wall.

-Ship Intercom
The intercom can be used to transmit and receive messages from each ship section so that you can talk to people on your ship even if they are outside of your chat range.

-Hyperspace Simulation
Make the jump to lightspeed and see the stars stretch to infinity before disappearing behind the blue tunnel of hyperspace.

-Blast Doors
Doors can be locked down, sealing off entire sections of the ship allowing you to stop those pesky Imperial boarding parties in their tracks. High ranking ship officers can bypass the door locks without lifting the ship-wide lockdown.

-Ship Colors
Choose from six colors for the ship's exterior stripes.

-Animated Seating
Every chair in the ship has a variety of poses to choose from.

-Ship and Captain Name
Personalize your main computer by giving your ship and its captain a name.

***
BONUS

Includes a Sorosuub C1 Personal Comlink - Captain's Edition.

The Captain's Comlink is a HUD attachment that can be used to backup and restore the security computer, store and retrieve the ship's location to give you a quick teleport directly to it. The Captain's Comlink can also be used to access several ship's features including door security, elevator controls, enabling and disabling flight, and airlock security including airlock purge.

In addition to the ship functions, the Captain's Comlink also has all of the functions of the other Second Hand Droids comlinks, including the chat override. These comlinks let you set up a private communications network with other comlink owners.

***
DIMENSIONS AND TOTAL PRIM COUNT

110 meters long
32 meters wide
22.5 meters tall

Rezzer: 18 prims (does not need to be rezzed after it has rezzed the ship)
Ship: 768 prims
Escape Pods: 29 prims each (232 prims needed to rez all eight escape pods at once)
Elevator: 6 prims
Dual Turbo Laser Turrets: 14 prims each
Single Turbo Laser Turrets: 5 prims each
Tie Fighters: 19 prims each
Tie Bomber: 26 prims
Prims needed during tie fighter combat with all six turrets in use: 918 (924 if elevator is rezzed)
Tie Fighters, Tie Bomber, and ship turrets use temporary prims for their attacks that do not count against your prim count and will clean themselves up automatically between ten seconds and one minute.

This means you need about 4096m of land to rez the ship and use all of its features.

*Tie fighter combat needs a lot of room to work well, it's best to have your ship located in the center of a sim to give the tie fighters all the room they need to fly around. Tie fighters will not pass into other sims, and they can get stuck on 'no-object entry' parcels unless you set your ship to your neighbor's land group.

  • Multimove Non-Physical Flight
  • Working Turrets with Tie Fighter combat game
  • Physical flight escape pods
  • Interactive galaxy map and database
  • Security computer and Access system
Average rating: full star full star full star full star full star
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Awesome
full star full star full star full star full star Posted April 14, 2020 by MrBizarro

Really a sweet ship. I am a SW collector. Not my first choice. Its rather small. How ever very long. That makes it so very well. Maybe it was worth 6000. Perhaps its value is much greater. It looks so smooth. Its not the flying I am looking for. I need some more room for that. 120 meters just fits. Not that much prims. All well enough within parameters :D

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Pure Awesomeness!
full star full star full star full star full star Posted May 31, 2015 by CelestialOnyx

This thing has been hours and hours of fun!! It flies! It shoots! It has all the bells and whistles! And best of all? The creator has been EXCEPTIONAL with customer service! Seriously above and beyond! Awesome product, superb creator, Perfect combo! HIGHLY recommend!

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Lovely!!
full star full star full star full star full star Posted March 06, 2015 by Kiera Uriza

With having a thing for ships as much as guys do with cars, I couldn't help but that this beauty to my fleet of ships! ;) I mostly love how the 3 pieces of the ship stays almost perfectly together when it moves! I don't think I've ever seen any other multi-piece ship do that in all of SL! xD Combat is most particularly loads of fun!

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Extremely Impressed.
full star full star full star full star full star Posted April 15, 2014 by DrakiAzul

I am a ship collector and i've had my eye on this one for awhile. Its currently the crown jewl of the fleet. The quality of this build is outstanding. .... At first I was afraid it wouldn't fly or cross borders (I enjoy flying out over the sea to not harm other peoples land) and from my test flights? Its smoother and crosses better than smaller craft. Got to be careful since the ship is so large its actually two halfs but long as you're slow and steady she'll hop with the best of them.

The escape pods are fun.

I can only hope for a 'mod' update in the future on the physical aspects so we can customize our own interior some and possibly an 'Event Horizon' replica from the same creator. https://www.youtube.com/watch?v=PZTgaj83y-U

AAA+

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Great ship
full star full star full star full star full star Posted January 12, 2012 by aearthcrum

This ship is worth every penney paid for it, it is great for rp and many other things! Thanks much!

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Great Work!
full star full star full star full star full star Posted October 31, 2011 by XzharSeatreader

I'm a collector of SL ships and find this to be one of the best in my collection. It's fully functioning and seems to be pretty low lag. The tie fighter minigame is great, and really good for practicing with turrets. Customer service was some of the best i've seen, and i got almost immediate answers to my questions. All in all it was a great purchase and i'd recommend it to anyone in a heartbeat.

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