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This is a fully function padlock system that I originally designed for a previous product I made. The padlock is made entirely of mesh, and split into 3 prims so you can rotate/animate each accordingly:
1.) Shackle
2.) Base
3.) Lock
Each mesh component has an invisible axis in addition, which increases the barrier of the prim. This leaves the components small in relation to the overall prim size. This means you can shrink the padlock to be extremely small, much smaller than you could with normal padlocks, and still retain the shape and detail.
The package includes a texture and UV map.
Total mesh has a land impact of 8 prims!