The Fretwork Frame displays a nice 3D fretwork in a picture frame with a modifiable
background image and text message (by manually changing textures). This one comes with a
snowmen fretwork and a winter scene background. A menu allows you to change the fretwork
texture, color, shininess, fullbright, glow effect and lighting in different colors. And
you can add your own fretwork textures; a supporting full perm ambient occlusion map is
included in the object.
Many parameters can be configured in a config notecard; a description and an example are
included. The script uses fast synced notecard reading, so reading is almost instant now.
If no config notecard can be found, textures are read from the object's inventory, colors
and lights use a set of 32 predefined colors:
- white, light gray, gray, dark gray, black
- red, green, blue, yellow, magenta, cyan, orange, pink, purple (normal, bright, pastel)
Texture names are automatically shortened to 24 characters. They should be no longer than
~14 characters so they can be displayed completely in the menu. If linked prims other
than the one the script is in shall be textured, the textures must be copy and transfer
due to an SL limitation.
The object is full mesh and only 2 prims at the sold size and it requires a mesh-
compatible viewer. It's copy/mod/no-trans, so you can modify it, e.g. to change the size.
I suggest making a copy before you modify them, just in case.
To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.
- Picture frame, 2 prims
- Scripted 3D fretwork
- Changes texture, color, light, glow, fullbright and shininess
- Manually color frame
- Replace background and message with your own texture