The Hue Cycle script cycles through the color (hue) of an object, single prim or single
face in configurable speed. It works on sculpties and mesh as well as on simple prims.
If you configure it to emit light, it changes the light color as well. This can be used
as a great effect for store logos, club floors, room illumination etc. You can also
specify a color to add to the hue, e.g. for less vibrant colors. To adjust the parameters,
please edit the script and change the customizable constants at the top.
The Hue Cycle script is full perm. It's licensed under the BSD license with the addition
that it must not be resold or otherwise given away standalone in parts or as whole. It
can be used in your creations as long as these license conditions are met.
Feel free to report bugs, request features, give feedback or write a nice MP review ^^
To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.
- Cycle through hue
- Configurable speed and prim/face
- Light emitting can be enabled
- Optimized calculations for low lag
- Full perm, BSD license
Perfect script for what I wanted.
You can edit the light output in the script as well.
Used on mesh to make pulsing tree lights!
https://i.gyazo.com/thumb/1200/_f39f0e5be7adf1df84f58ef2d0e2376a-gif.gif
Nice
Works exactly as I wanted it to...colour cycling on 4 separate linked mesh letters in a linkset. Nice work :-)
Very nice effects and 5 stars customer support!
Very nice effects and 5 stars customer support!