[.Shuggles.] Multi-purpose HUD v1 Version 1.12

Details Features Contents 2 Reviews

Details

The mpHUD "Multi-purpose HUD" system allows creators to easily build a HUD for their
products, e.g. shoes, mesh dresses, body parts like hair or others. It provides versatile
scripts with many options. You only use the ones you need, though - from simple color
changing or resizers up to complex multi-sided HUDs with color picker, tabs, retexturing,
materials, resizing and walking sounds. Use the scripts to design your HUD as you want it
to be. Examples and a Guide Panel targeted at starters and experts alike are included.
Demo HUDs with sneakers and a beanie are also available.

Choose from the following variants, according to your needs. Please make sure you buy the
correct one - this description contains all features of all variants:

- Colorizer: coloring (without picker)
- Texturizer: texturing
- Sculptor: sculptmap and prim changer
- Lighter: light changer
- Coverizer: all of the above + tagged prims
- Color Picker: coloring and color picker
- Resizer: resizing
- Poser: animate avatar or animesh target
- Inventory Giver: give inventory
- Teleport: teleport to LM or coordinate
- mpHUD: all of the above
- Skin Changer: notecards only

You can always upgrade to a better variant without needing to update your products as
well. Custom-made combinations on request.

All variants:

- only one script (64KB) for HUD and one for your products
- only one communication channel, custom channel, configurable range
- single/multi-prim objects, sculpties, single/multi-material meshes
- attachments (all attachment points) and rezzed objects
- anti-rez and anti-drop support
- UUID obfuscation to protect texture UUIDs
- resizable single-sided or multi-sided HUD
- runs on no script land, if started on script-allowed land or 50m above ground level
- life-long update for same major version
- compatible to another popular HUD system, more features+flexibility, no license system

- organize your product's prims into groups, add buttons to HUD
- unlimited number of buttons and groups, special group "root"
- tab buttons (also sticky) to select target group and faces for color picker and others
- show/hide groups, support faces and custom values almost everywhere
- control how stateful buttons are textured/colored
- move whole target or individual groups to absolute or by relative coordinates
- avatar posing (default or custom animations) without posing stand, incl. prev/next/stop
- animate target (avatar if attached or rezzed animesh)
- walking sound for shoes with default or custom sounds and level
- different sounds for walking on land and in water, several sounds per type
- configurable footprints and fog effects when walking
- landmark and notecard or arbitrary giver, group inviter and URL loader
- teleport to landmark or coordinate

- read notecards to change options (textures, colors etc.) on several groups and faces
with one click (Skin Changer only supports this, no color picker, texture buttons etc.)
- config notecard for advanced options, autostart commands on script reset, rez or attach
- button map defining areas for buttons without prims on it, incl. button sounds
- optionally link target object to HUD
- plugin system for custom scripts and buttons

Colorizer/Texturizer/Sculptor/Lighter, Coverizer, Skin Changer:

- color and texture groups or selected faces, setting or preserving texture atlas
- change sculptmaps, prim types+parameters or light of groups
- materials: change alpha mode, normal and specular maps of groups or selected faces,
setting or preserving other parameters (only Coverizer)
- alpha, fullbright, bumpmap, shininess, glow, bling, relative values (only Coverizer)
(tagged prims or specified groups)

Color Picker:

- HSL as in SL viewer + HSV more suitable for changing skintones
- picker areas on one or two prims, correctly colored depending on selected hue
- resettable memory buttons for custom colors
- enter RGB value in dialog/chat or select from target object
- current RGB value on prims with customizable font
- display selected color on a prim
- easy setup with setup script, also prints texture UUIDs and linked prims

Resizer, Skin Changer:

- resize with custom steps or set absolute size/relative scale with vectors
- stretch in x, y, z or any combination, store+restore size
- resize whole object or specified groups only (except rigged mesh)
- resize certain parts of whole outfits with resize sets
- check size and prim distance limits (can be disabled)

The mpHUD scripts are copy and trans, but no-mod. They're licensed under the BSD license
with the addition that they must not be resold or otherwise given away standalone in
parts or as whole. They can be used in your creations as long as these license conditions
are met.

To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.

See item in Second Life

Features

  • HSL and HSV color picker
  • Coloring, texturing, sculptmap changer
  • Alpha, glow, fullbright, shiny, bling
  • Resizer, walking sounds, posing
  • Copy and trans, BSD license

Contents

Average rating: full star full star full star full star full star
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The best script pack to the makers of HUD´s.
full star full star full star full star full star Posted March 01, 2014 by Ongoe Allen

I have the need of design a new HUD with various features to control each face of a mesh, texturizing and colorizing at same time. I have searched all packs in the marketplace, and when I have thought that i cannot get that I want, a morning I have see mpHUD from .Shuggles., ummmm, I have thought, can be like the others? nooooooo, it is the best user-friendly pack that i have see, you cannot need to know nothing about scripts, only create, you can concentrate in the creation of your HUD only, not headaches with scripts , not headaches with the protection of scripts.The scripts are protected but not overprotected that can be annoying for the people that pay.

The workflow is the next: You make 25 prims o more and put a script for initiate, then the script make a HUD with the prims with you as the creator.
All parameters are by the name of prims and properties, and using some notecards for list textures.
The pack have a nice Panel that is a complete and comprehensible tutorial, easy to learn and very clear and concise.With this pack you get your project to the end.

The scripter it is a very polite personne and answer very fast and careful. I have need for a new feature with the HUD and quick he fixed including more lines of code at a new version of the script.
I am very impressed by the attention and with all the features of the pack.

The pack include very examples of HUD and objects for an easy easy curve of learn and test.

You get your HUD at your way, be sure.I recommend the pack "mpHUD", that include all features.

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Great script
full star full star full star full star full star Posted January 19, 2014 by Fizzban Dreamscape

I have never made a HUD or tried to use this type of script before. All the info I needed to complete my build and change all the parts I wanted with a HUD was there and easy to fallow. Would Highly recommend this pack if you need a HUD that can do what this one says it can. It can do what it says and will get you up and running even if you have no clue what your doing.

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Sold by: Shuichi Shinji

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

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