[.Shuggles.] Slideshow Frames v2 Version 2.61

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Details

You can fill the Slideshow Frames with 7 images of your choice, e.g. pictures of your
dearest friends, nice photographs, your pets or anything else you can imagine. A menu
allows you to change frame textures, color, shininess, fullbright, glow effect and
lighting in different colors. And you can add your own frame textures; a supporting full
perm ambient occlusion map is included in the object.

Many parameters can be configured in a config notecard; a description and an example are
included. The scripts use fast synced notecard reading, so reading is almost instant now.
If no config notecard can be found, textures have to start with "[]" and are read from
the object's inventory, colors and lights use a set of 32 predefined colors:

- white, light gray, gray, dark gray, black
- red, green, blue, yellow, magenta, cyan, orange, pink, purple (normal, bright, pastel)

Texture names are automatically shortened to 24 characters. They should be no longer than
~14 characters so they can be displayed completely in the menu. If linked prims other
than the one the script is in shall be textured, the textures must be copy and transfer
due to an SL limitation.

This bundle includes the Slideshow and Config Handler scripts. They allow you to have a
configurable slideshow of your pictures. They can be changed by clicking or sliding them
to the left and the right for getting the next or the previous image. By clicking on the
picture frames, a second menu allows you to change the slideshow parameters that were
defined in a slideshow config notecard. The slideshow menu can also be opened by the main
menu. An automatic timer can be set as well. You can also select between different
transition and fading effects:

- only one image at a time
- all images at the same time in parallel
- all images at the same time, one after another
- all images at the same time, all faded out, then all new ones faded in
- fading off, random, duplex, fade to black/transparent/(darker) color, glowing effect,
scale up, scale up/down around the center, rotate, slide left/right or combinations
(scaling, rotating and sliding only work well with single or serialized transition modes)
- random chooses from all useful fading modes, including sensible combinations
- duplex allows changing direction halfway for scaling, rotating and sliding

The object is full mesh and only 1 prim at the sold size and it requires a mesh-
compatible viewer. It's copy/mod/no-trans, so you can modify it, e.g. to change the size.
Included are prescaled 1:1, 4:3 and 16:9 formats, but you can also resize them, although
not individually! Please be aware that resizing also changes the width of the frames on
the scaled axis. I suggest making a copy before you modify them, just in case.

To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.

See item in Second Life

Features

  • Texture and color change
  • Ambient occlusion map for user-defined textures
  • Configurable slideshow
  • Access control
  • Only 1 prim

Contents

L$379

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.Shuggles.
Sold by: Shuichi Shinji

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

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Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: 100% Mesh
Land Impact: 1