WARNING
this tail is using EYE bake on mesh channel, will cause conflicts with any other item that use same channel.
SINWAVE TAIL
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- AO with 4 run animations, 4 walk animations, turning animations and 20 standing animations
easy to manage via HUD
- Adjustable tail length and position
( https://www.youtube.com/watch?v=qopb9iD5GKw - HUD explanation video )
- 33 tintable BOM layers
- 23 shapes
( showcase video: https://www.youtube.com/watch?v=vMUQbSS68so )
- Free updates
- Bento rigged
- Development kit with blend file and video tutorial
( https://www.youtube.com/watch?v=Zy9UFSi6lnQ ) - make quick patterns in less than 3 min!
- Each tail uses 3 faces, outside fluff, inside fluff and base shape
all videos:
start instructions - https://www.youtube.com/watch?v=kCYocBGdXVY
shape showcase - https://www.youtube.com/watch?v=vMUQbSS68so
HUD explanation - https://www.youtube.com/watch?v=qopb9iD5GKw
Development kit - https://www.youtube.com/watch?v=Zy9UFSi6lnQ
Stunning
I love this tail and I feel very beautiful with it :) . Maybe you will one day make a kitsune version of it :) very lovely great work :) .
Love It
this tail is perfect for me and it has the best Hud ever very amazing :) . I wish I could give you 20 stars :)
Nice and fluffy, but with problems for customization
Just get this tail recently and it looks very good and fluffy, nice and smooth animations and large various of shapes. Yet there couple of problems for me. As for creator for me BOM feature not so effective and here it made tail only tintable with no more complex texture that I trying to make. BOM problem can be solved with manualy switching to Blinn or PBR texture. But creating texture it's quiet not easy, UV map helping just a little, as shown in video there easy way with blender, but problem is that link for blend file doesn't working anymore.
These days, I use the HUD more than the tail.
(This is an edited review when given new information; see below.)
It's unfortunate, since the tail itself and all the customization layers are amazing, but with the prevalence of BOM these days it becomes harder to justify wearing something that will wreck your eyes when used as intended (I faced this reality especially hard today when making a character that has a lot of extra eyes all over their body that use the eye BOM).
The hud and its animations, repositioner, and length changer are still absolutely incredible. I use it all the time on all kinds of other tails.
Edit: I was informed by the creator that there are a limited number of BOM slots that allow for alpha masking, which makes the choice to use the EYE slot more understandable, but with HAIR still being an option, and one that is largely unused by almost any other product, I still think it would be a good option to change to or to be able to make your own layers for.
It ruins BOM eyes
A wonderful tail with beautiful animations. But it ruins BOM eyes. That is, in order to comfortably wear this you need mesh eyes. It upset me. And I do not know how to get out of this situation. Only if eyes closed or accept the fact that BOM eyes will match the color of the tail, lol
Versatile for many tail types and works with other tails!
This is amazing! Well worth the price and then some!
Dear creator: Could you pretty please make something like this but for bento ears? ;u;
Keep up the gorgeous work!! ♥