The Textured Slim Male Body is a scripted fitted mesh body with twelve texture options. The body is similar in size to the free starter male mesh avatars, and can wear many of the starter mesh male avatar clothes without "poke thrus". At the waist, wrist, ankles and neck it is similar to classic avatars, so it is possible to combine Slim and classic body parts, though there will likely be minor seam visibility. The model is a single piece of mesh with chest, waist, arms, hands, legs and feet surface visibility controlled by a HUD. Use the included Invisible Avatars to control the visibility of the classic avatar. Muscle mass, body fat, and other volumetric parameters can be changed using the shape sliders.
The Slim Body HUD includes sub-menus for Body Hair, Skin Tone, Skin Tint, Parts On, and Parts Off.  The Body Hair sub-menu provides Smooth, Trimmed and Hairy body hair options.  The Skin Tone sub-menu provides Pale, Light, Tan and Dark skin tone options.  Use the Skin Tint sub-menu to tint the four skin tones a broad range of colors to match most human skin.  The Parts On and Parts Off sub-menus make the body parts visible and invisible.
 
Also included is the Modifiable Slim Male Body with texture layouts based on the classic texture templates.  Apply your skin, clothing and tattoo textures to the model using the "Edit" feature on your viewer. Classic Upper, Lower and Head texture files can be applied.  Set the surface transparency to 100 if you don't want to see a particular body part.   Please note that "skins" and classic clothing can be applied directly to the model by changing the texture type to "bake".
For best results combine with any of the fitted mesh heads sold at Channel P for a complete mesh avatar.
Matching classic avatar skins sold separately.
  