# # # # # # Sport Cap - Mesh # # # # # #
Cap with a good finish Mesh, 6 textures for you to use at any time through the menu.
Try all the textures and choose the one that best matches your outfit.
You can also place your Cap Msh as you want in your head, through the menu.
Set the size of your Mesh Cap as you want in your head.
Also try to add color in your Mesh Cap, finding new shades for the texture of your cap.
#########AGS MESH Design ##########
How to see your product mesh
YOU HAVE TO HAVE A MESH ENABLED VIEWER TO USE THESE ITEMS. If you are unsure if your viewer is enabled or not, please try a demo before making any purchases.
Many third party viewers will not have this technology just yet although they are working on it. So go grab the most recent viewer and get ready to be a part of one of the coolest changes Second Life Fashion has seen thus far!
below the compatible viewers Mesh
Here's the official Second Life viewer:
http://secondlife.com/support/downloads/?lang=en-US
Here's a 3rd party viewer that has mesh enabled:
http://www.kirstensviewer.com/
Here's a new version of Phoenix 1.6.0.1600
http://www.phoenixviewer.com/downloads.php
Here's a new version of Firestorm 3.3.0.24880
http://www.phoenixviewer.com/downloads.php
Here is just a simple advise to make your "Mesh Life" better.
Mesh details is based on distance . For that reason, better to improve your graphics preferences.
Here is what I can suggest you, from my little SL experience, to have better mesh without consequences on your graphics perfomances:
-> Menu "Me"
-> "Preferences"
-> "Graphics"
-> if not already done, choose "Advanced" to acces the graphics details.
-> Start to set the "Objects" cursor to the max. and "OK"
-> if your computer become lazy because of this, just adjust the "Draw Distance", the lower the better, and in most case, a 200m setting is much enough.(draw distance is themost influent setting for your perf)
-> Others can be adjusted too, but with less consequences on your SL experience.
It's good to reduce the "max non imposotr avatars" if you use an old computer.
On my side:
"Max particule count" is set to 256
"Max non-impostor avatars" to 12
"Post process quality" to max
"Objects" to max
"Flexiprims" in middle
"trees" to low " (not so many trees now in SL though)
"Avatars" to low/mid
"terrain" to max
"sky" to mid
Avatar Physics, and water reflections, rendering, etc... is really based on your computer performances...
Find new mesh products in our store below!
- Editable by menu
- Change the textures
- Color change
- Edit the size
- Edit the position