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Star's Teleporter Version 2.2

Star's Teleporter
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Estrella Star's Teleporter V2.2/mesh Help File▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀

Thank you for purchasing this new teleporter version.
I hope you will find it as useful and simple to use.

Description:
This new teleporter version is one most complete teleporters available, while it keeps a very simple way of use.
It teleports you to anywhere in the grid instantly, using the new llSetRegionPos instead of the well known "warpos" algorithm, now broken by SL. For long distance destinations, it uses landmarks.
It doesn't need any special configuration for using in basic mode. Anyway, for more advanced features, the owner has access to an options menu and also can set them via editing configuration notecards.

Summary of features:
-It auto creates a network of teleport destinations within a sim.
-It allow the user to configure one-way destinations inside/outside the sim by dropping LandMarks inside the pad.
-It implements three direction modes: inbound, outbound or both-ways teleporting (the default).
-Different kind of security access modes:
-All people (default)
-Group
-List
-Group+List
-All-Banlist
Note: The last two modes require the user to edit a notecard inside each pad. See below for a detailed explanation.
-Multiple zones: The user can define up to 12 different zones to separate a set of teleporters from another set.
-Gateway option: pads can be configured to belong to more than one zone simultaneously. This allow to configure special gateways that can access different networks.
-Rotation awareness: this teleporter will rotate to match the of rotation of destination pads. That makes possible, for example, to make avatar to arrive in any desired rotation.
-Memory status indicator via options menu: It will show you available memory, version number, and basic settings like zones, direction, current accessmode and number of destination.
All configurations can be done via menues although its also possible to set them via notecardsm to avoid any possible issues after sim restarts.
-Customizable by the owner: Only the scripts are no mod. Both pad and the beam prims and also the teleporting animations are modifiables by the owner. You can adapt this product to your needs with easy.
-Improved communication security using ramdom private channels for menues and configuration messages.
-While only authorized avatars can get destination menues, everyone can sit and travel on the beam. This means that is possible to invite any other people after selecting a destination.
-Future updates without extra charge

Quick start instructions:

Rezz it on the ground. Rename it and set it to a group if needed. You will notice the pad's upper face will get dark. This means the pad is not yet synchronized with the other pads.
After you rezz all the other teleporters in the zone, you may click one of them to start the automatic synchronization.
That will set the whole network in few seconds automatically. When you see the pad's upper face bright again, then the teleporter is active and ready to use.
You may click and select an entry from the menu to be instantly teleported to other destinations.
Or course, you may reload the network anytime by clicking on the options menu.
**It is advisable to do it when you modify name, position or rotation, and also direction, or zones, in order to ensure the consistency of the network. **

Limitations:
-This version is currently limited to maximum of 12 zones. Adding more than 12 in notecard will use only the first 12 entries.
-Only the first 24 characters from pad name will be used, since SL limits llDialog buttons to 24 chars. It is recommendable to keep names short in order to be displayed properly on menues.
-The number of destinations is limited only by the total memory available. The owner can check it via Options->MemStatus menu.

Note: In this release all pads have to belong to the same owner and to be in the same sim, in order to be synchronized in a network. There are however plans to extend it to intersim, multi-owner teleporting in near future.

Notecard configuration:
User customizations like zone names, direction and access mode can be set via notecards.
This ensures reliable operation even after bad sim restarts.

Beam animation customization:
Since it is possible to modify both the pad and beam prims, you can put your own animations inside the beam by editing it. The script will look for two animation names:
standing: the animation pose to stand
teleporting: the animation while teleporting.

Rotation awareness:
This teleporter allows you to choose the desired arrival rotation. For example, if you place the pad near a wall, you can ensure the avatar will rezz looking inside the room and not to the wall.

For any doubts / questions / suggestions / improvements and comments, please send a notecard to Estrella Seminario

Thank you very much for your purchase :)
Enjoy your teleporter network!
Estrella

  • Autoconfiguration with other pads in a sim + destinations on landmarks
  • Fast teleporting up to 4096m
  • Zones, direction, access mode, gateway mode (a pad can connect multiple zones)
  • Automatic switch teleport mode from inter and intra sim teleportation
  • Modifiable prims