~~ Welcome to the Pantera Polnocy's Gadgets store ~~
1) As stated in the title, this is 1-prim object mentioned to be a stationary force-field-like wall. After rezz it'll be totally transparent. Press CTRL+ALT+T to highlight transparent objects.
2) It's allowing avatars to pass, but not physical objects... like bullets, or thrown prims. Check screenshots for details. It was designed to guard crucial sim points against flood of physical objects.
3) It lights up, glows for a moment and plays a sound at collision with avatar or object, with UUID 0cb7b00a-4c10-6948-84de-a93c09af2ba9.
4) Object is set to mod, but generally only to be able to change its size (no memory-heavy resizer inside). Don't bother with changing its texture or animation, after re-rezzing it'll be reset to the default, blue one. NOTE: Don't make the shield too thin, or it won't catch objects at all. Also, don't link it with anything, as it's changing its state from phantom to non phantom.
Object: COPY, MOD, NO TRANS.
Script (Mono): COPY, NO MOD, NO TRANS.
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![[PG] Script: SimRating Guard](https://slm-assets.secondlife.com/assets/5495917/view_small/01.jpg?1335816075)