Items
Merchants/Stores
This Store

"TB" Modular wharf builder kit II walls 2 M1435 M1436

"TB" Modular wharf builder kit II walls 2 M1435 M1436
"TB" Modular wharf builder kit II walls 2 M1435 M1436
Details
Features
Contents
0 Reviews

Thank you for your interest in one of the elements of this modular builder kit set.

All elements of the wharf system can be found in the new Twice Baked store, please click on the link to tp to the correct location.

This is the second series of a modular wharf builders kit including all quay/peer wall elements.

An extremely extensive series of mesh elements and ambient occlusions, with some exceptions all can be combined and had "corners" of 11.25, 22.5, 45 or 90 degrees.
The additional walls are fit together with columns to get a more interesting design of curves mixed with angled elements.
Please note that the used planes have no thickness so they can't be scaled, if needed they can be easily replaced by prims.

Texture faces phase 2: Walls and columns have 3 texture faces.

Since these are typically outdoor elements LODs are very strong.

For some of the elements many ambient occlusions are included, to foresee all situation is impossible but you can combined and or adapt in Photoshop/gimp as per your needs.

Ambient occlusions are automatically generated in any 3D program, due to the total setup they're a bit darker then normal. It' easy to adapt those via the level function in Photoshop. For sure something similar must exist in gimp or any other graphic program of this type.

Kindly verify the box fronts, Some of the smaller sets are already included in larger sets, what is shown in the box front is delivered.

Number of meshes, UVs and ambient occlusions are mentioned on the box.

Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.

This item have a very strong manual made LOD. It is always recommended to set your viewers LOD level at 4.

It is better not to go beyond LOD4 level.

This mesh has been made to be used with UV maps. The UV's are made in such way that you have a minimum nuisance with seams.

I've added pictures of the system on MP, those renders are made in maya and not taken inworld.

If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.

http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k

If you purchase I would really appreciate your comment.

Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.

This mesh has been made to be used with UV maps. The UV's are made in such way that you have a minimum nuisance with seams and that you can texture them the traditional way.

End user license agreement
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws

You can not give, sell or transfer these items full perm. They have to be a element of your own build in order to be sold on any grid.

Please contact me if you want to use these items in IW'z.
.
The default image shown in the vendor is at full resolution. Please look carefully before you purchase. Since they are full perm they will not be taken back or changed to other textures... Textures packages will mostly be made in 1024*1024, 512*512 or 256*256 Pxs. If specific textures request other sizes due to their nature the ideal proportions will be given in “description”. The eventual use of alpha channels will be mentioned in the name of the texture.

See item in Second Life
  • Part of a modular system
  • 3 texture faces
  • very low prim
  • UV's made in such way that you as few as possible seams

L$ 170

Adding to cart as gift

Cancel

Cancel
Twice Baked (Zed Tremont)
Twice Baked (Zed Tremont)
Sold by: Zed Tremont

Unpacking Required

This item requires you to find a place in Second Life (like a Sandbox) to unpack and use it.

empty star empty star empty star empty star empty star
0 Reviews
Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: 100% Mesh
Land Impact: 1