Thank you for your interest in this beautiful window, originally made for the historical reconstruction of Teatro San Cassiano.
Surround and window are part of one mesh, so they can't be separated. The wall is a separate mesh and has only been added for your convenience.
Multiple texture faces have been made for easy texturing.
Extra strong LODs since this is a typical outdoors element.
Geometry for the glass has been made but is not visible on the box, yes you can stain the glass if you want.
Two meshes are included with a slight but crucial difference. On the outside part (smaller scaled border) underneath the trim is a bit reduced so that you can add a stone trim underneath (ref. M2269 M2275) as many of those windows are constructed in Europe. In old buildings these trims go pretty much around the building. Without this reduction you for sure would have "flickering" due to superposed textures.
MESH: build low prim with high detail, just rez as any other object you would rez. Adjust the size as you need as you do with prims. Mind that by increasing you might increase you're Land Impact (prim count).
Included in this box:
3 FP meshes
2 full sets of samples with related AO maps
3 UV map
5 AO maps
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
If you need help on how to handle UV and ambient occlusion maps and since I had quite a bit of demand for it, two youtube detailed tutorials have been made for your convenience.
http://youtu.be/YGQHV0G2bno
http://youtu.be/gEjitNCc78k
If you purchase I would really appreciate your comment.
Please note that you get 1024*1024 maps so that you can work with the best possible detail. To upload it is recommended to reduce the scale of the textures and test what gives the best result for you.
End user license agreement
By purchasing these items you accept to be bound by the restrictions of the TOS, this END USER LICENSE AGREEMENT and International Copyright Laws
You can not give, sell or transfer these items full perm or copy/trans. They have to be a element of your own build in order to be sold on any grid.
The default image shown in the vendor is at full resolution. Please look carefully before you purchase. Since they are full perm they will not be taken back or changed to other textures...
See item in Second Life- No alpha clash
- very low prim
- UV's made in such way that you as few as possible seams
- Many texture faces use the UV maps or apply textures as before